2022-02-12 20:44:54 +01:00
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
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Date: Sat, 12 Feb 2022 12:40:50 -0700
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Subject: [PATCH] Add missing Validate calls to CraftServer#getSpawnLimit
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Copies appropriate checks from CraftWorld#getSpawnLimit
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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Rework async chunk api implementation
Firstly, the old methods all routed to the CompletableFuture method.
However, the CF method could not guarantee that if the caller
was off-main that the future would be "completed" on-main. Since
the callback methods used the CF one, this meant that the callback
methods did not guarantee that the callbacks were to be called on
the main thread.
Now, all methods route to getChunkAtAsync(x, z, gen, urgent, cb)
so that the methods with the callback are guaranteed to invoke
the callback on the main thread. The CF behavior remains unchanged;
it may still appear to complete on main if invoked off-main.
Secondly, remove the scheduleOnMain invocation in the async
chunk completion. This unnecessarily delays the callback
by 1 tick.
Thirdly, add getChunksAtAsync(minX, minZ, maxX, maxZ, ...) which
will load chunks within an area. This method is provided as a helper
as keeping all chunks loaded within an area can be complicated to
implement for plugins (due to the lacking ticket API), and is
already implemented internally anyways.
Fourthly, remove the ticket addition that occured with getChunkAt
and getChunkAtAsync. The ticket addition may delay the unloading
of the chunk unnecessarily. It also fixes a very rare timing bug
where the future/callback would be completed after the chunk
unloads.
2024-11-19 07:34:32 +01:00
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index 3b01907bc119853e0676e912e9a29b05d9aa5763..188e3066d6659b5e45cec0b50dcbd5d20659830a 100644
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2022-02-12 20:44:54 +01:00
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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2024-10-27 18:11:15 +01:00
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@@ -2342,6 +2342,8 @@ public final class CraftServer implements Server {
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2022-02-12 20:44:54 +01:00
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@Override
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public int getSpawnLimit(SpawnCategory spawnCategory) {
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2024-01-19 12:30:04 +01:00
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// Paper start - Add mobcaps commands
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2023-06-13 01:51:45 +02:00
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+ Preconditions.checkArgument(spawnCategory != null, "SpawnCategory cannot be null");
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+ Preconditions.checkArgument(CraftSpawnCategory.isValidForLimits(spawnCategory), "SpawnCategory." + spawnCategory + " does not have a spawn limit.");
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2022-02-12 20:44:54 +01:00
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return this.getSpawnLimitUnsafe(spawnCategory);
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}
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public int getSpawnLimitUnsafe(final SpawnCategory spawnCategory) {
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