2022-04-16 00:23:10 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Doc <nachito94@msn.com>
Date: Fri, 15 Apr 2022 17:40:30 -0400
Subject: [PATCH] Use username instead of display name in
PlayerList#getPlayerStats
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
Rework async chunk api implementation
Firstly, the old methods all routed to the CompletableFuture method.
However, the CF method could not guarantee that if the caller
was off-main that the future would be "completed" on-main. Since
the callback methods used the CF one, this meant that the callback
methods did not guarantee that the callbacks were to be called on
the main thread.
Now, all methods route to getChunkAtAsync(x, z, gen, urgent, cb)
so that the methods with the callback are guaranteed to invoke
the callback on the main thread. The CF behavior remains unchanged;
it may still appear to complete on main if invoked off-main.
Secondly, remove the scheduleOnMain invocation in the async
chunk completion. This unnecessarily delays the callback
by 1 tick.
Thirdly, add getChunksAtAsync(minX, minZ, maxX, maxZ, ...) which
will load chunks within an area. This method is provided as a helper
as keeping all chunks loaded within an area can be complicated to
implement for plugins (due to the lacking ticket API), and is
already implemented internally anyways.
Fourthly, remove the ticket addition that occured with getChunkAt
and getChunkAtAsync. The ticket addition may delay the unloading
of the chunk unnecessarily. It also fixes a very rare timing bug
where the future/callback would be completed after the chunk
unloads.
2024-11-19 07:34:32 +01:00
index c8bb797a322220647d5839cc5d20b3ac7c01b8ba..1456945e8d6e82c59bf09150bfe24bd1ae14a8c3 100644
2022-04-16 00:23:10 +02:00
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
2024-10-27 18:11:15 +01:00
@@ -1352,7 +1352,7 @@ public abstract class PlayerList {
2022-04-16 00:23:10 +02:00
// CraftBukkit start
public ServerStatsCounter getPlayerStats(ServerPlayer entityhuman) {
ServerStatsCounter serverstatisticmanager = entityhuman.getStats();
- return serverstatisticmanager == null ? this.getPlayerStats(entityhuman.getUUID(), entityhuman.getDisplayName().getString()) : serverstatisticmanager;
+ return serverstatisticmanager == null ? this.getPlayerStats(entityhuman.getUUID(), entityhuman.getGameProfile().getName()) : serverstatisticmanager; // Paper - use username and not display name
}
public ServerStatsCounter getPlayerStats(UUID uuid, String displayName) {