Paper/patches/server/0603-Improve-and-expand-AsyncCatcher.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Wed, 25 Aug 2021 20:17:12 -0700
Subject: [PATCH] Improve and expand AsyncCatcher
Log when the async catcher is tripped
The chunk system can swallow the exception given it's all
built with completablefuture, so ensure it is at least printed.
Add/move several async catchers
Async catch modifications to critical entity state
These used to be here from Spigot, but were dropped with 1.17.
Now in 1.17, this state is _even more_ critical than it was before,
so these must exist to catch stupid plugins.
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index dc84854a94d4ba83645aa03e81b9b07a4a4ebc0d..5757e26cad9d53ab80865bb0d113555c6aa158c2 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
2024-06-14 02:08:12 +02:00
@@ -1578,6 +1578,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
}
public void internalTeleport(double d0, double d1, double d2, float f, float f1, Set<RelativeMovement> set) { // Paper
+ org.spigotmc.AsyncCatcher.catchOp("teleport"); // Paper
// Paper start - Prevent teleporting dead entities
if (player.isRemoved()) {
LOGGER.info("Attempt to teleport removed player {} restricted", player.getScoreboardName());
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index ca2d7db39d4f4ef485e1e4a49f2fe6b1c310baf7..94e26d8ba0eb32e241ae4018eee767120192a80d 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
2024-06-14 02:08:12 +02:00
@@ -1121,7 +1121,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
}
public boolean addEffect(MobEffectInstance mobeffect, @Nullable Entity entity, EntityPotionEffectEvent.Cause cause) {
- org.spigotmc.AsyncCatcher.catchOp("effect add"); // Spigot
+ // org.spigotmc.AsyncCatcher.catchOp("effect add"); // Spigot // Paper - move to API
if (this.isTickingEffects) {
this.effectsToProcess.add(new ProcessableEffect(mobeffect, cause));
return true;
diff --git a/src/main/java/net/minecraft/world/level/entity/PersistentEntitySectionManager.java b/src/main/java/net/minecraft/world/level/entity/PersistentEntitySectionManager.java
2024-04-24 17:27:28 +02:00
index 219062cff8a05c765b092f1525043d9d9a1153ae..1c6e8438219f355274db4e0fa849cdd90648fbb4 100644
--- a/src/main/java/net/minecraft/world/level/entity/PersistentEntitySectionManager.java
+++ b/src/main/java/net/minecraft/world/level/entity/PersistentEntitySectionManager.java
@@ -78,6 +78,7 @@ public class PersistentEntitySectionManager<T extends EntityAccess> implements A
}
private boolean addEntityUuid(T entity) {
2021-11-04 01:54:11 +01:00
+ org.spigotmc.AsyncCatcher.catchOp("Entity add by UUID"); // Paper
if (!this.knownUuids.add(entity.getUUID())) {
Rewrite chunk system (#8177) Patch documentation to come Issues with the old system that are fixed now: - World generation does not scale with cpu cores effectively. - Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps. - Unreliable prioritisation of chunk gen/load calls that block the main thread. - Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved. - Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal. - Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles. The above list is not complete. The patch documentation will complete it. New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil. Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft. The old legacy chunk system patches have been moved to the removed folder in case we need them again.
2022-09-26 10:02:51 +02:00
PersistentEntitySectionManager.LOGGER.warn("UUID of added entity already exists: {}", entity);
return false;
@@ -91,6 +92,7 @@ public class PersistentEntitySectionManager<T extends EntityAccess> implements A
}
private boolean addEntity(T entity, boolean existing) {
2021-11-04 01:54:11 +01:00
+ org.spigotmc.AsyncCatcher.catchOp("Entity add"); // Paper
// Paper start - chunk system hooks
if (existing) {
// I don't want to know why this is a generic type.
@@ -146,19 +148,23 @@ public class PersistentEntitySectionManager<T extends EntityAccess> implements A
}
void startTicking(T entity) {
2021-11-04 01:54:11 +01:00
+ org.spigotmc.AsyncCatcher.catchOp("Entity start ticking"); // Paper
this.callbacks.onTickingStart(entity);
}
void stopTicking(T entity) {
2021-11-04 01:54:11 +01:00
+ org.spigotmc.AsyncCatcher.catchOp("Entity stop ticking"); // Paper
this.callbacks.onTickingEnd(entity);
}
void startTracking(T entity) {
2021-11-04 01:54:11 +01:00
+ org.spigotmc.AsyncCatcher.catchOp("Entity start tracking"); // Paper
this.visibleEntityStorage.add(entity);
this.callbacks.onTrackingStart(entity);
}
void stopTracking(T entity) {
2021-11-04 01:54:11 +01:00
+ org.spigotmc.AsyncCatcher.catchOp("Entity stop tracking"); // Paper
this.callbacks.onTrackingEnd(entity);
this.visibleEntityStorage.remove(entity);
}
@@ -170,6 +176,7 @@ public class PersistentEntitySectionManager<T extends EntityAccess> implements A
}
public void updateChunkStatus(ChunkPos chunkPos, Visibility trackingStatus) {
+ org.spigotmc.AsyncCatcher.catchOp("Update chunk status"); // Paper
long i = chunkPos.toLong();
if (trackingStatus == Visibility.HIDDEN) {
@@ -214,6 +221,7 @@ public class PersistentEntitySectionManager<T extends EntityAccess> implements A
}
public void ensureChunkQueuedForLoad(long chunkPos) {
+ org.spigotmc.AsyncCatcher.catchOp("Entity chunk save"); // Paper
PersistentEntitySectionManager.ChunkLoadStatus persistententitysectionmanager_b = (PersistentEntitySectionManager.ChunkLoadStatus) this.chunkLoadStatuses.get(chunkPos);
if (persistententitysectionmanager_b == PersistentEntitySectionManager.ChunkLoadStatus.FRESH) {
@@ -258,6 +266,7 @@ public class PersistentEntitySectionManager<T extends EntityAccess> implements A
}
private void requestChunkLoad(long chunkPos) {
+ org.spigotmc.AsyncCatcher.catchOp("Entity chunk load request"); // Paper
this.chunkLoadStatuses.put(chunkPos, PersistentEntitySectionManager.ChunkLoadStatus.PENDING);
ChunkPos chunkcoordintpair = new ChunkPos(chunkPos);
CompletableFuture completablefuture = this.permanentStorage.loadEntities(chunkcoordintpair);
@@ -271,6 +280,7 @@ public class PersistentEntitySectionManager<T extends EntityAccess> implements A
}
private boolean processChunkUnload(long chunkPos) {
+ org.spigotmc.AsyncCatcher.catchOp("Entity chunk unload process"); // Paper
boolean flag = this.storeChunkSections(chunkPos, (entityaccess) -> {
entityaccess.getPassengersAndSelf().forEach(this::unloadEntity);
}, true); // CraftBukkit - add boolean for event call
@@ -295,6 +305,7 @@ public class PersistentEntitySectionManager<T extends EntityAccess> implements A
}
private void processPendingLoads() {
+ org.spigotmc.AsyncCatcher.catchOp("Entity chunk process pending loads"); // Paper
ChunkEntities<T> chunkentities; // CraftBukkit - decompile error
while ((chunkentities = (ChunkEntities) this.loadingInbox.poll()) != null) {
@@ -311,6 +322,7 @@ public class PersistentEntitySectionManager<T extends EntityAccess> implements A
}
public void tick() {
+ org.spigotmc.AsyncCatcher.catchOp("Entity manager tick"); // Paper
this.processPendingLoads();
this.processUnloads();
}
@@ -331,6 +343,7 @@ public class PersistentEntitySectionManager<T extends EntityAccess> implements A
}
public void autoSave() {
+ org.spigotmc.AsyncCatcher.catchOp("Entity manager autosave"); // Paper
this.getAllChunksToSave().forEach((java.util.function.LongConsumer) (i) -> { // CraftBukkit - decompile error
boolean flag = this.chunkVisibility.get(i) == Visibility.HIDDEN;
@@ -345,6 +358,7 @@ public class PersistentEntitySectionManager<T extends EntityAccess> implements A
}
public void saveAll() {
+ org.spigotmc.AsyncCatcher.catchOp("Entity manager save"); // Paper
LongSet longset = this.getAllChunksToSave();
while (!longset.isEmpty()) {
@@ -452,6 +466,7 @@ public class PersistentEntitySectionManager<T extends EntityAccess> implements A
Rewrite chunk system (#8177) Patch documentation to come Issues with the old system that are fixed now: - World generation does not scale with cpu cores effectively. - Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps. - Unreliable prioritisation of chunk gen/load calls that block the main thread. - Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved. - Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal. - Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles. The above list is not complete. The patch documentation will complete it. New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil. Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft. The old legacy chunk system patches have been moved to the removed folder in case we need them again.
2022-09-26 10:02:51 +02:00
long i = SectionPos.asLong(blockposition);
if (i != this.currentSectionKey) {
+ org.spigotmc.AsyncCatcher.catchOp("Entity move"); // Paper
Rewrite chunk system (#8177) Patch documentation to come Issues with the old system that are fixed now: - World generation does not scale with cpu cores effectively. - Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps. - Unreliable prioritisation of chunk gen/load calls that block the main thread. - Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved. - Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal. - Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles. The above list is not complete. The patch documentation will complete it. New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil. Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft. The old legacy chunk system patches have been moved to the removed folder in case we need them again.
2022-09-26 10:02:51 +02:00
Visibility visibility = this.currentSection.getStatus();
if (!this.currentSection.remove(this.entity)) {
@@ -506,6 +521,7 @@ public class PersistentEntitySectionManager<T extends EntityAccess> implements A
@Override
public void onRemove(Entity.RemovalReason reason) {
+ org.spigotmc.AsyncCatcher.catchOp("Entity remove"); // Paper
if (!this.currentSection.remove(this.entity)) {
2022-03-01 06:43:03 +01:00
PersistentEntitySectionManager.LOGGER.warn("Entity {} wasn't found in section {} (destroying due to {})", new Object[]{this.entity, SectionPos.of(this.currentSectionKey), reason});
}
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 7fbf4fba8df8f47b730a46068e68b33502ed63f8..c5265e9731f32b08916a60067ee5ae3fcadd35db 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -1758,6 +1758,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public void playSound(Location loc, Sound sound, org.bukkit.SoundCategory category, float volume, float pitch, long seed) {
+ org.spigotmc.AsyncCatcher.catchOp("play sound"); // Paper
if (loc == null || sound == null || category == null) return;
double x = loc.getX();
@@ -1769,6 +1770,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public void playSound(Location loc, String sound, org.bukkit.SoundCategory category, float volume, float pitch, long seed) {
+ org.spigotmc.AsyncCatcher.catchOp("play sound"); // Paper
if (loc == null || sound == null || category == null) return;
double x = loc.getX();
@@ -1801,6 +1803,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public void playSound(Entity entity, Sound sound, org.bukkit.SoundCategory category, float volume, float pitch, long seed) {
+ org.spigotmc.AsyncCatcher.catchOp("play sound"); // Paper
if (!(entity instanceof CraftEntity craftEntity) || entity.getWorld() != this || sound == null || category == null) return;
ClientboundSoundEntityPacket packet = new ClientboundSoundEntityPacket(CraftSound.bukkitToMinecraftHolder(sound), net.minecraft.sounds.SoundSource.valueOf(category.name()), craftEntity.getHandle(), volume, pitch, seed);
@@ -1812,6 +1815,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public void playSound(Entity entity, String sound, org.bukkit.SoundCategory category, float volume, float pitch, long seed) {
+ org.spigotmc.AsyncCatcher.catchOp("play sound"); // Paper
if (!(entity instanceof CraftEntity craftEntity) || entity.getWorld() != this || sound == null || category == null) return;
2024-06-14 02:08:12 +02:00
ClientboundSoundEntityPacket packet = new ClientboundSoundEntityPacket(Holder.direct(SoundEvent.createVariableRangeEvent(ResourceLocation.parse(sound))), net.minecraft.sounds.SoundSource.valueOf(category.name()), craftEntity.getHandle(), volume, pitch, seed);
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
2024-06-14 14:11:52 +02:00
index d1e578ef86f730a3294fdc6330e3ad25572cd6b1..77330142a8c771befd473784ca90608ccd8d4c0d 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
2024-06-14 02:08:12 +02:00
@@ -524,6 +524,7 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
@Override
public boolean addPotionEffect(PotionEffect effect, boolean force) {
+ org.spigotmc.AsyncCatcher.catchOp("effect add"); // Paper
this.getHandle().addEffect(org.bukkit.craftbukkit.potion.CraftPotionUtil.fromBukkit(effect), EntityPotionEffectEvent.Cause.PLUGIN); // Paper - Don't ignore icon
return true;
}
diff --git a/src/main/java/org/spigotmc/AsyncCatcher.java b/src/main/java/org/spigotmc/AsyncCatcher.java
index 78669fa035b7537ff7e533cf32aaf2995625424f..e8e3cc48cf1c58bd8151d1f28df28781859cd0e3 100644
--- a/src/main/java/org/spigotmc/AsyncCatcher.java
+++ b/src/main/java/org/spigotmc/AsyncCatcher.java
@@ -11,6 +11,7 @@ public class AsyncCatcher
{
if ( (AsyncCatcher.enabled || io.papermc.paper.util.TickThread.STRICT_THREAD_CHECKS) && Thread.currentThread() != MinecraftServer.getServer().serverThread ) // Paper
{
+ MinecraftServer.LOGGER.error("Thread " + Thread.currentThread().getName() + " failed main thread check: " + reason, new Throwable()); // Paper
throw new IllegalStateException( "Asynchronous " + reason + "!" );
}
}