2021-11-25 10:19:05 +01:00
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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2022-08-01 16:01:20 +02:00
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From: Nassim Jahnke <nassim@njahnke.dev>
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2021-11-25 10:19:05 +01:00
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Date: Thu, 25 Nov 2021 10:25:09 +0100
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Subject: [PATCH] Prevent excessive velocity through repeated crits
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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2023-01-27 21:52:04 +01:00
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index 865d774135f8417142287cc9efd8ca5ec909a04a..39c2cd8b100ab93d27a61d46b8f2d3fc354a824a 100644
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2021-11-25 10:19:05 +01:00
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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2022-12-07 22:05:01 +01:00
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@@ -2672,14 +2672,27 @@ public abstract class LivingEntity extends Entity {
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2021-11-25 10:19:05 +01:00
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return this.hasEffect(MobEffects.JUMP) ? (double) (0.1F * (float) (this.getEffect(MobEffects.JUMP).getAmplifier() + 1)) : 0.0D;
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}
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+ protected long lastJumpTime = 0L; // Paper
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protected void jumpFromGround() {
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double d0 = (double) this.getJumpPower() + this.getJumpBoostPower();
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Vec3 vec3d = this.getDeltaMovement();
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+ // Paper start
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+ long time = System.nanoTime();
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+ boolean canCrit = true;
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+ if (this instanceof net.minecraft.world.entity.player.Player) {
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+ canCrit = false;
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+ if (time - this.lastJumpTime > (long)(0.250e9)) {
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+ this.lastJumpTime = time;
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+ canCrit = true;
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+ }
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+ }
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+ // Paper end
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this.setDeltaMovement(vec3d.x, d0, vec3d.z);
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if (this.isSprinting()) {
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float f = this.getYRot() * 0.017453292F;
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+ if (canCrit) // Paper
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this.setDeltaMovement(this.getDeltaMovement().add((double) (-Mth.sin(f) * 0.2F), 0.0D, (double) (Mth.cos(f) * 0.2F)));
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}
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