2021-06-11 14:02:28 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Phoenix616 <mail@moep.tv>
Date: Sat, 1 Feb 2020 16:50:39 +0100
Subject: [PATCH] Pillager patrol spawn settings and per player options
This adds config options for defining the spawn chance, spawn delay and
spawn start day as well as toggles for handling the spawn delay and
start day per player. (Based on the time played statistic)
When not per player it will use the Vanilla mechanic of one delay per
world and the world age for the start day.
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
2022-09-01 18:51:59 +02:00
index 582e08eaeee8fb6c777ad451ccc0436b02cac000..71608048e941f83516631e2a3b6bf9f672d9f127 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
2022-09-01 18:51:59 +02:00
@@ -232,6 +232,7 @@ public class ServerPlayer extends Player {
2021-06-11 14:02:28 +02:00
public boolean wonGame;
private int containerUpdateDelay; // Paper
public long loginTime; // Paper
+ public int patrolSpawnDelay; // Paper - per player patrol spawns
// Paper start - cancellable death event
public boolean queueHealthUpdatePacket = false;
public net.minecraft.network.protocol.game.ClientboundSetHealthPacket queuedHealthUpdatePacket;
diff --git a/src/main/java/net/minecraft/world/level/levelgen/PatrolSpawner.java b/src/main/java/net/minecraft/world/level/levelgen/PatrolSpawner.java
2022-06-09 10:51:45 +02:00
index e5918fa3be107ac3a2fc8831fd78733a7506730a..a908652f1ebb426d265ef614746f70cd1e538268 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/net/minecraft/world/level/levelgen/PatrolSpawner.java
+++ b/src/main/java/net/minecraft/world/level/levelgen/PatrolSpawner.java
2022-06-08 06:22:42 +02:00
@@ -25,7 +25,7 @@ public class PatrolSpawner implements CustomSpawner {
2021-06-11 14:02:28 +02:00
@Override
public int tick(ServerLevel world, boolean spawnMonsters, boolean spawnAnimals) {
2022-06-09 10:51:45 +02:00
- if (world.paperConfig().entities.behavior.pillagerPatrols.disable) return 0; // Paper
+ if (world.paperConfig().entities.behavior.pillagerPatrols.disable || world.paperConfig().entities.behavior.pillagerPatrols.spawnChance == 0) return 0; // Paper
2021-06-11 14:02:28 +02:00
if (!spawnMonsters) {
return 0;
} else if (!world.getGameRules().getBoolean(GameRules.RULE_DO_PATROL_SPAWNING)) {
2022-06-08 06:22:42 +02:00
@@ -33,23 +33,51 @@ public class PatrolSpawner implements CustomSpawner {
2021-06-11 14:02:28 +02:00
} else {
2022-06-08 06:22:42 +02:00
RandomSource randomsource = world.random;
2021-06-11 14:02:28 +02:00
- --this.nextTick;
- if (this.nextTick > 0) {
+ // Paper start - Patrol settings
+ // Random player selection moved up for per player spawning and configuration
+ int j = world.players().size();
+ if (j < 1) {
return 0;
+ }
+
2022-06-08 06:22:42 +02:00
+ net.minecraft.server.level.ServerPlayer entityhuman = world.players().get(randomsource.nextInt(j));
2021-06-11 14:02:28 +02:00
+ if (entityhuman.isSpectator()) {
+ return 0;
+ }
+
+ int patrolSpawnDelay;
2022-06-09 10:51:45 +02:00
+ if (world.paperConfig().entities.behavior.pillagerPatrols.spawnDelay.perPlayer) {
2021-06-11 14:02:28 +02:00
+ --entityhuman.patrolSpawnDelay;
+ patrolSpawnDelay = entityhuman.patrolSpawnDelay;
} else {
2022-06-08 06:22:42 +02:00
- this.nextTick += 12000 + randomsource.nextInt(1200);
2021-06-11 14:02:28 +02:00
- long i = world.getDayTime() / 24000L;
2021-06-17 22:20:03 +02:00
+ this.nextTick--;
+ patrolSpawnDelay = this.nextTick;
2021-06-11 14:02:28 +02:00
+ }
+
+ if (patrolSpawnDelay > 0) {
+ return 0;
+ } else {
+ long days;
2022-06-09 10:51:45 +02:00
+ if (world.paperConfig().entities.behavior.pillagerPatrols.start.perPlayer) {
2021-11-24 11:04:30 +01:00
+ days = entityhuman.getStats().getValue(net.minecraft.stats.Stats.CUSTOM.get(net.minecraft.stats.Stats.PLAY_TIME)) / 24000L; // PLAY_ONE_MINUTE is actually counting in ticks, a misnomer by Mojang
2021-06-11 14:02:28 +02:00
+ } else {
+ days = world.getDayTime() / 24000L;
+ }
2022-06-09 10:51:45 +02:00
+ if (world.paperConfig().entities.behavior.pillagerPatrols.spawnDelay.perPlayer) {
+ entityhuman.patrolSpawnDelay += world.paperConfig().entities.behavior.pillagerPatrols.spawnDelay.ticks + randomsource.nextInt(1200);
2021-06-11 14:02:28 +02:00
+ } else {
2022-06-09 10:51:45 +02:00
+ this.nextTick += world.paperConfig().entities.behavior.pillagerPatrols.spawnDelay.ticks + randomsource.nextInt(1200);
2021-06-11 14:02:28 +02:00
+ }
- if (i >= 5L && world.isDay()) {
2022-06-08 06:22:42 +02:00
- if (randomsource.nextInt(5) != 0) {
2022-06-09 10:51:45 +02:00
+ if (days >= world.paperConfig().entities.behavior.pillagerPatrols.start.day && world.isDay()) {
+ if (randomsource.nextDouble() >= world.paperConfig().entities.behavior.pillagerPatrols.spawnChance) {
2021-06-11 14:02:28 +02:00
+ // Paper end
return 0;
} else {
- int j = world.players().size();
if (j < 1) {
return 0;
} else {
2022-06-08 06:22:42 +02:00
- Player entityhuman = (Player) world.players().get(randomsource.nextInt(j));
2021-06-11 14:02:28 +02:00
if (entityhuman.isSpectator()) {
return 0;