mirror of
https://github.com/PaperMC/Paper.git
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84 lines
4.2 KiB
Diff
84 lines
4.2 KiB
Diff
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Tue, 14 Jan 2020 15:28:28 -0800
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Subject: [PATCH] Lag compensate eating
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When the server is lagging, players will wait longer when eating.
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Change to also use a time check instead if it passes.
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index b49d4772932a58852b3195f5f56ff93dbcabf766..016fcc4ae20e1e48728a848be28633e624ae49a7 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -211,7 +211,7 @@ public abstract class LivingEntity extends Entity {
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private int noJumpDelay;
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private float absorptionAmount;
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public ItemStack useItem; // Paper - public
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- protected int useItemRemaining;
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+ protected int useItemRemaining; protected final int getEatTimeTicks() { return this.useItemRemaining; } protected final void setEatTimeTicks(int value) { this.useItemRemaining = value; } // Paper - OBFHELPER
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protected int fallFlyTicks;
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private BlockPos lastPos;
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private Optional<BlockPos> lastClimbablePos;
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@@ -3148,6 +3148,11 @@ public abstract class LivingEntity extends Entity {
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return ((Byte) this.entityData.get(LivingEntity.DATA_LIVING_ENTITY_FLAGS) & 2) > 0 ? InteractionHand.OFF_HAND : InteractionHand.MAIN_HAND;
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}
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+ // Paper start - lag compensate eating
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+ protected long eatStartTime;
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+ protected int totalEatTimeTicks;
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+ // Paper end
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+
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private void updatingUsingItem() {
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if (this.isUsingItem()) {
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if (ItemStack.isSameIgnoreDurability(this.getItemInHand(this.getUsedItemHand()), this.useItem)) {
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@@ -3157,7 +3162,12 @@ public abstract class LivingEntity extends Entity {
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this.triggerItemUseEffects(this.useItem, 5);
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}
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- if (--this.useItemRemaining == 0 && !this.level.isClientSide && !this.useItem.useOnRelease()) {
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+ // Paper start - lag compensate eating
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+ // we add 1 to the expected time to avoid lag compensating when we should not
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+ boolean shouldLagCompensate = this.useItem.getItem().isEdible() && this.eatStartTime != -1 && (System.nanoTime() - this.eatStartTime) > ((1 + this.totalEatTimeTicks) * 50 * (1000 * 1000));
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+ if ((--this.useItemRemaining == 0 || shouldLagCompensate) && !this.level.isClientSide && !this.useItem.useOnRelease()) {
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+ this.setEatTimeTicks(0);
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+ // Paper end
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this.completeUsingItem();
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}
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} else {
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@@ -3207,7 +3217,10 @@ public abstract class LivingEntity extends Entity {
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if (!itemstack.isEmpty() && !this.isUsingItem() || forceUpdate) { // Paper use override flag
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this.useItem = itemstack;
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- this.useItemRemaining = itemstack.getUseDuration();
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+ // Paper start - lag compensate eating
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+ this.useItemRemaining = this.totalEatTimeTicks = itemstack.getUseDuration();
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+ this.eatStartTime = System.nanoTime();
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+ // Paper end
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if (!this.level.isClientSide) {
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this.setLivingEntityFlag(1, true);
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this.setLivingEntityFlag(2, enumhand == InteractionHand.OFF_HAND);
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@@ -3231,7 +3244,10 @@ public abstract class LivingEntity extends Entity {
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}
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} else if (!this.isUsingItem() && !this.useItem.isEmpty()) {
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this.useItem = ItemStack.EMPTY;
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- this.useItemRemaining = 0;
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+ // Paper start - lag compensate eating
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+ this.useItemRemaining = this.totalEatTimeTicks = 0;
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+ this.eatStartTime = -1L;
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+ // Paper end
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}
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}
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@@ -3359,7 +3375,10 @@ public abstract class LivingEntity extends Entity {
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}
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this.useItem = ItemStack.EMPTY;
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- this.useItemRemaining = 0;
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+ // Paper start - lag compensate eating
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+ this.useItemRemaining = this.totalEatTimeTicks = 0;
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+ this.eatStartTime = -1L;
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+ // Paper end
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}
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public boolean isBlocking() {
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