mirror of
https://github.com/PaperMC/Paper.git
synced 2024-09-12 06:58:11 +02:00
41 lines
2.0 KiB
Diff
41 lines
2.0 KiB
Diff
|
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
||
|
From: Aikar <aikar@aikar.co>
|
||
|
Date: Sun, 10 May 2020 22:12:46 -0400
|
||
|
Subject: [PATCH] Ensure Entity AABB's are never invalid
|
||
|
|
||
|
|
||
|
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
|
||
|
index f41c91c0f27e6df8181fafe4c4332ce57b952ea9..7f33bcfe79a4fc8466f2b111cda4ec6c0290ca2d 100644
|
||
|
--- a/src/main/java/net/minecraft/server/Entity.java
|
||
|
+++ b/src/main/java/net/minecraft/server/Entity.java
|
||
|
@@ -391,7 +391,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
|
||
|
|
||
|
public void setPosition(double d0, double d1, double d2) {
|
||
|
this.setPositionRaw(d0, d1, d2);
|
||
|
- this.a(this.size.a(d0, d1, d2));
|
||
|
+ //this.a(this.size.a(d0, d1, d2)); // Paper - move into setPositionRaw
|
||
|
if (valid) ((WorldServer) world).chunkCheck(this); // CraftBukkit
|
||
|
}
|
||
|
|
||
|
@@ -2881,6 +2881,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
|
||
|
return new AxisAlignedBB(vec3d, vec3d1);
|
||
|
}
|
||
|
|
||
|
+ public final void setBoundingBox(AxisAlignedBB axisalignedbb) { a(axisalignedbb); } // Paper - OBFHELPER
|
||
|
public void a(AxisAlignedBB axisalignedbb) {
|
||
|
// CraftBukkit start - block invalid bounding boxes
|
||
|
double minX = axisalignedbb.minX,
|
||
|
@@ -3319,6 +3320,12 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
|
||
|
}
|
||
|
|
||
|
public void setPositionRaw(double d0, double d1, double d2) {
|
||
|
+ // Paper start - never allow AABB to become desynced from position
|
||
|
+ // hanging has its own special logic
|
||
|
+ if (!(this instanceof EntityHanging) && (this.loc.x != d0 || this.loc.y != d1 || this.loc.z != d2)) {
|
||
|
+ this.setBoundingBox(this.size.a(d0, d1, d2));
|
||
|
+ }
|
||
|
+ // Paper end
|
||
|
if (this.loc.x != d0 || this.loc.y != d1 || this.loc.z != d2) {
|
||
|
this.loc = new Vec3D(d0, d1, d2);
|
||
|
int i = MathHelper.floor(d0);
|