Paper/Spigot-Server-Patches/0557-Fix-SpawnChangeEvent-not-firing-for-all-use-cases.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sat, 22 Aug 2020 23:36:21 +0200
Subject: [PATCH] Fix SpawnChangeEvent not firing for all use-cases
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index aa55c72afa6e10f6b50f42e4a6acc69ba340ac09..25cdd7b0f71fcba1070a7ec4c8e3546c19073ad7 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -1862,12 +1862,14 @@ public class WorldServer extends World implements GeneratorAccessSeed {
}
// Paper end
+ public final void setSpawn(BlockPosition blockposition, float f) { this.a(blockposition, f); } // Paper - OBFHELPER
public void a(BlockPosition blockposition, float f) {
// Paper - configurable spawn radius
BlockPosition prevSpawn = this.getSpawn();
//ChunkCoordIntPair chunkcoordintpair = new ChunkCoordIntPair(new BlockPosition(this.worldData.a(), 0, this.worldData.c()));
this.worldData.setSpawn(blockposition, f);
+ new org.bukkit.event.world.SpawnChangeEvent(getWorld(), MCUtil.toLocation(this, prevSpawn)).callEvent(); // Paper
if (this.keepSpawnInMemory) {
// if this keepSpawnInMemory is false a plugin has already removed our tickets, do not re-add
this.removeTicketsForSpawn(this.paperConfig.keepLoadedRange, prevSpawn);
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 4ab3db10e26dc9739c5afcfc423d1c68a2c4d1c9..3e6924a05bd85563d75f51e4e275896c77d7ad42 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -388,11 +388,13 @@ public class CraftWorld implements World {
public boolean setSpawnLocation(int x, int y, int z, float angle) {
try {
Location previousLocation = getSpawnLocation();
- world.worldData.setSpawn(new BlockPosition(x, y, z), angle);
+ world.setSpawn(new BlockPosition(x, y, z), angle); // Paper - use WorldServer#setSpawn
+ // Paper start - move to nms.World
// Notify anyone who's listening.
- SpawnChangeEvent event = new SpawnChangeEvent(this, previousLocation);
- server.getPluginManager().callEvent(event);
+ // SpawnChangeEvent event = new SpawnChangeEvent(this, previousLocation);
+ // server.getPluginManager().callEvent(event);
+ // Paper end
return true;
} catch (Exception e) {