Paper/patches/server/0376-Don-t-crash-if-player-is-attempted-to-be-removed-fro.patch

24 lines
1.4 KiB
Diff
Raw Normal View History

2021-06-11 14:02:28 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 18 Apr 2020 15:59:41 -0400
Subject: [PATCH] Don't crash if player is attempted to be removed from
untracked chunk.
I suspect it deals with teleporting as it uses players current x/y/z
diff --git a/src/main/java/net/minecraft/server/level/DistanceManager.java b/src/main/java/net/minecraft/server/level/DistanceManager.java
2023-09-22 22:13:57 +02:00
index 942042863f0105769c15b865d4d98a09a7053a68..68550d4497a5f10bf653482f79be77373df53f27 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/net/minecraft/server/level/DistanceManager.java
+++ b/src/main/java/net/minecraft/server/level/DistanceManager.java
2023-09-22 22:13:57 +02:00
@@ -147,8 +147,8 @@ public abstract class DistanceManager {
2021-06-11 14:02:28 +02:00
ObjectSet<ServerPlayer> objectset = (ObjectSet) this.playersPerChunk.get(i);
if (objectset == null) return; // CraftBukkit - SPIGOT-6208
- objectset.remove(player);
- if (objectset.isEmpty()) {
+ if (objectset != null) objectset.remove(player); // Paper - some state corruption happens here, don't crash, clean up gracefully.
+ if (objectset == null || objectset.isEmpty()) { // Paper
this.playersPerChunk.remove(i);
this.naturalSpawnChunkCounter.update(i, Integer.MAX_VALUE, false);
2023-09-22 22:13:57 +02:00
//this.playerTicketManager.update(i, Integer.MAX_VALUE, false); // Paper - no longer used