Paper/nms-patches/ItemWaterLily.patch

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--- a/net/minecraft/server/ItemWaterLily.java
+++ b/net/minecraft/server/ItemWaterLily.java
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@@ -30,7 +30,15 @@
Fluid fluid = world.b(blockposition);
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if ((fluid.c() == FluidTypes.c || material == Material.ICE) && world.isEmpty(blockposition1)) {
+ // CraftBukkit start - special case for handling block placement with water lilies
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+ org.bukkit.block.BlockState blockstate = org.bukkit.craftbukkit.block.CraftBlockState.getBlockState(world, blockposition1);
world.setTypeAndData(blockposition1, Blocks.LILY_PAD.getBlockData(), 11);
+ org.bukkit.event.block.BlockPlaceEvent placeEvent = org.bukkit.craftbukkit.event.CraftEventFactory.callBlockPlaceEvent(world, entityhuman, enumhand, blockstate, blockposition.getX(), blockposition.getY(), blockposition.getZ());
+ if (placeEvent != null && (placeEvent.isCancelled() || !placeEvent.canBuild())) {
+ blockstate.update(true, false);
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+ return new InteractionResultWrapper(EnumInteractionResult.PASS, itemstack);
+ }
+ // CraftBukkit end
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if (entityhuman instanceof EntityPlayer) {
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CriterionTriggers.y.a((EntityPlayer) entityhuman, blockposition1, itemstack);
}