2021-06-11 14:02:28 +02:00
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 28 Jun 2020 03:59:10 -0400
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Subject: [PATCH] Fix Per World Difficulty / Remembering Difficulty
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Fixes per world difficulty with /difficulty command and also
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makes it so that the server keeps the last difficulty used instead
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of restoring the server.properties every single load.
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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2023-03-15 13:19:54 +01:00
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index 8cdc559a0e45744e041ef94f1af05d61ffb06b68..c4c1201a2f7904b2044e163393722227d159453b 100644
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2021-06-11 14:02:28 +02:00
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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2023-03-14 20:54:57 +01:00
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@@ -801,7 +801,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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2022-06-09 10:51:45 +02:00
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chunkproviderserver.getLightEngine().setTaskPerBatch(worldserver.paperConfig().misc.lightQueueSize); // Paper - increase light queue size
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2021-10-01 02:46:37 +02:00
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// CraftBukkit start
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2021-11-24 13:30:55 +01:00
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// this.updateMobSpawningFlags();
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2021-10-01 02:46:37 +02:00
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- worldserver.setSpawnSettings(this.isSpawningMonsters(), this.isSpawningAnimals());
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+ worldserver.setSpawnSettings(worldserver.serverLevelData.getDifficulty() != Difficulty.PEACEFUL && ((DedicatedServer) this).settings.getProperties().spawnMonsters, this.isSpawningAnimals()); // Paper - per level difficulty (from setDifficulty(ServerLevel, Difficulty, boolean))
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this.forceTicks = false;
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// CraftBukkit end
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2023-03-15 13:19:54 +01:00
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@@ -1728,11 +1728,14 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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2021-06-11 14:02:28 +02:00
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}
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}
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2021-06-14 10:37:14 +02:00
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- public void setDifficulty(Difficulty difficulty, boolean forceUpdate) {
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2021-06-11 14:02:28 +02:00
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- if (forceUpdate || !this.worldData.isDifficultyLocked()) {
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2021-06-14 10:37:14 +02:00
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- this.worldData.setDifficulty(this.worldData.isHardcore() ? Difficulty.HARD : difficulty);
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2021-06-11 14:02:28 +02:00
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- this.updateMobSpawningFlags();
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- this.getPlayerList().getPlayers().forEach(this::sendDifficultyUpdate);
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2021-06-14 10:37:14 +02:00
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+ // Paper start - remember per level difficulty
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+ public void setDifficulty(ServerLevel level, Difficulty difficulty, boolean forceUpdate) {
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+ PrimaryLevelData worldData = level.serverLevelData;
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+ if (forceUpdate || !worldData.isDifficultyLocked()) {
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+ worldData.setDifficulty(worldData.isHardcore() ? Difficulty.HARD : difficulty);
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+ level.setSpawnSettings(worldData.getDifficulty() != Difficulty.PEACEFUL && ((DedicatedServer) this).settings.getProperties().spawnMonsters, this.isSpawningAnimals());
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+ // this.getPlayerList().getPlayers().forEach(this::sendDifficultyUpdate);
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2021-06-11 14:02:28 +02:00
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+ // Paper end
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}
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}
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2023-03-15 13:19:54 +01:00
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@@ -1746,7 +1749,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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2021-10-01 02:46:37 +02:00
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while (iterator.hasNext()) {
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ServerLevel worldserver = (ServerLevel) iterator.next();
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- worldserver.setSpawnSettings(this.isSpawningMonsters(), this.isSpawningAnimals());
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+ worldserver.setSpawnSettings(worldserver.serverLevelData.getDifficulty() != Difficulty.PEACEFUL && ((DedicatedServer) this).settings.getProperties().spawnMonsters, this.isSpawningAnimals()); // Paper - per level difficulty (from setDifficulty(ServerLevel, Difficulty, boolean))
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}
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}
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2021-06-11 14:02:28 +02:00
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diff --git a/src/main/java/net/minecraft/server/commands/DifficultyCommand.java b/src/main/java/net/minecraft/server/commands/DifficultyCommand.java
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2022-06-08 07:02:19 +02:00
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index 4bb29f86538552bb62125cc61210fd77b1ec671d..817193ca5fc15134d2985187bc2226ccbb4f0108 100644
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2021-06-11 14:02:28 +02:00
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--- a/src/main/java/net/minecraft/server/commands/DifficultyCommand.java
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+++ b/src/main/java/net/minecraft/server/commands/DifficultyCommand.java
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2022-03-01 06:43:03 +01:00
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@@ -47,7 +47,7 @@ public class DifficultyCommand {
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if (worldServer.getDifficulty() == difficulty) { // CraftBukkit
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throw DifficultyCommand.ERROR_ALREADY_DIFFICULT.create(difficulty.getKey());
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2021-06-11 14:02:28 +02:00
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} else {
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2022-03-01 06:43:03 +01:00
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- worldServer.serverLevelData.setDifficulty(difficulty); // CraftBukkit
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+ minecraftserver.setDifficulty(worldServer, difficulty, true); // Paper - don't skip other difficulty-changing logic (fix upstream's fix)
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2022-06-08 07:02:19 +02:00
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source.sendSuccess(Component.translatable("commands.difficulty.success", difficulty.getDisplayName()), true);
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2021-06-11 14:02:28 +02:00
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return 0;
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}
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diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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2022-12-07 21:16:54 +01:00
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index 771677c0e1cd7bfe089b9a5bb9095650216ff588..520cd1a6b347687b2ec6d13f034be391d1a1af85 100644
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2021-06-11 14:02:28 +02:00
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--- a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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+++ b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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2022-12-07 21:16:54 +01:00
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@@ -326,7 +326,7 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface
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2021-06-11 14:02:28 +02:00
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@Override
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public void forceDifficulty() {
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- this.setDifficulty(this.getProperties().difficulty, true);
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2022-06-08 07:02:19 +02:00
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+ // this.setDifficulty(this.getProperties().difficulty, true); // Paper - Don't overwrite level.dat's difficulty, keep current
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2021-06-11 14:02:28 +02:00
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}
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@Override
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2021-12-05 20:44:17 +01:00
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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2023-03-14 20:54:57 +01:00
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index 33dd4513fd2a95994460a9d844bcf40b5a4a1fc1..3dd7c2b12d56c875074c8cc6032eae1408154aae 100644
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2021-12-05 20:44:17 +01:00
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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2023-03-14 20:54:57 +01:00
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@@ -1160,7 +1160,7 @@ public class ServerPlayer extends Player {
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2021-12-05 20:44:17 +01:00
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this.isChangingDimension = true; // CraftBukkit - Set teleport invulnerability only if player changing worlds
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2022-12-07 21:16:54 +01:00
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this.connection.send(new ClientboundRespawnPacket(worldserver.dimensionTypeId(), worldserver.dimension(), BiomeManager.obfuscateSeed(worldserver.getSeed()), this.gameMode.getGameModeForPlayer(), this.gameMode.getPreviousGameModeForPlayer(), worldserver.isDebug(), worldserver.isFlat(), (byte) 3, this.getLastDeathLocation()));
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2021-12-05 20:44:17 +01:00
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- this.connection.send(new ClientboundChangeDifficultyPacket(this.level.getDifficulty(), this.level.getLevelData().isDifficultyLocked()));
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2022-03-01 06:43:03 +01:00
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+ this.connection.send(new ClientboundChangeDifficultyPacket(worldserver.getDifficulty(), this.level.getLevelData().isDifficultyLocked())); // Paper - fix difficulty sync issue
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2021-12-05 20:44:17 +01:00
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PlayerList playerlist = this.server.getPlayerList();
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playerlist.sendPlayerPermissionLevel(this);
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2021-06-11 14:02:28 +02:00
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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2023-03-14 20:54:57 +01:00
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index 77f502c279ec471d65f6cc007d2bc08e3b34d79a..1517c09ccd95448cb0fce0f9ffbb7bd2e704113b 100644
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2021-06-11 14:02:28 +02:00
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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2023-03-14 20:54:57 +01:00
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@@ -3382,7 +3382,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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2021-06-11 14:02:28 +02:00
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public void handleChangeDifficulty(ServerboundChangeDifficultyPacket packet) {
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PacketUtils.ensureRunningOnSameThread(packet, this, this.player.getLevel());
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if (this.player.hasPermissions(2) || this.isSingleplayerOwner()) {
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- this.server.setDifficulty(packet.getDifficulty(), false);
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2022-06-08 07:02:19 +02:00
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+ // this.server.setDifficulty(packet.getDifficulty(), false); // Paper - don't allow clients to change this
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2021-06-11 14:02:28 +02:00
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}
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}
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2021-10-01 02:46:37 +02:00
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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2023-03-15 13:19:54 +01:00
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index 9e278a740cf7cb7a593d76f01d6aa590407b087b..5b29bdd8c39bcdec81ed58b8e06ec6b6940363ab 100644
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2021-10-01 02:46:37 +02:00
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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2023-03-14 20:54:57 +01:00
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@@ -941,8 +941,8 @@ public final class CraftServer implements Server {
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2021-10-01 02:46:37 +02:00
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org.spigotmc.SpigotConfig.init((File) console.options.valueOf("spigot-settings")); // Spigot
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2022-06-09 10:51:45 +02:00
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this.console.paperConfigurations.reloadConfigs(this.console);
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2021-10-01 02:46:37 +02:00
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for (ServerLevel world : this.console.getAllLevels()) {
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- world.serverLevelData.setDifficulty(config.difficulty);
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- world.setSpawnSettings(config.spawnMonsters, config.spawnAnimals);
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+ // world.serverLevelData.setDifficulty(config.difficulty); // Paper - per level difficulty
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+ world.setSpawnSettings(world.serverLevelData.getDifficulty() != Difficulty.PEACEFUL && config.spawnMonsters, config.spawnAnimals); // Paper - per level difficulty (from MinecraftServer#setDifficulty(ServerLevel, Difficulty, boolean))
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2022-02-12 14:20:33 +01:00
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for (SpawnCategory spawnCategory : SpawnCategory.values()) {
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if (CraftSpawnCategory.isValidForLimits(spawnCategory)) {
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2022-11-01 19:29:52 +01:00
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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2023-03-14 20:54:57 +01:00
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index c46e875709d83a1684c5e37c6a11bb3e9acd20e5..efa01ad6ac0757da033f2bdf7729717239e474f2 100644
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2022-11-01 19:29:52 +01:00
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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2022-12-07 21:16:54 +01:00
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@@ -1146,7 +1146,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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2022-11-01 19:29:52 +01:00
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@Override
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public void setDifficulty(Difficulty difficulty) {
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- this.getHandle().serverLevelData.setDifficulty(net.minecraft.world.Difficulty.byId(difficulty.getValue()));
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+ this.getHandle().getServer().setDifficulty(this.getHandle(), net.minecraft.world.Difficulty.byId(difficulty.getValue()), true); // Paper - don't skip other difficulty-changing logic
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}
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@Override
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