Paper/patches/server/0350-Fix-items-vanishing-through-end-portal.patch

29 lines
1.5 KiB
Diff
Raw Normal View History

2021-06-11 14:02:28 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: AJMFactsheets <AJMFactsheets@gmail.com>
Date: Wed, 22 Jan 2020 19:52:28 -0600
Subject: [PATCH] Fix items vanishing through end portal
If the Paper configuration option "keep-spawn-loaded" is set to false,
items entering the overworld from the end will spawn at Y = 0.
This is due to logic in the getHighestBlockYAt method in World.java
only searching the heightmap if the chunk is loaded.
Quickly loading the exact world spawn chunk before searching the
heightmap resolves the issue without having to load all spawn chunks.
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 993108ff719f29b819ccb2da338977c9d2b32219..1d933c0302c1ca4752c837b7da802f752a53b437 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -3176,6 +3176,9 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
2021-06-11 14:02:28 +02:00
if (flag1) {
blockposition1 = ServerLevel.END_SPAWN_POINT;
} else {
+ // Paper start - Ensure spawn chunk is always loaded before calculating Y coordinate
+ destination.getChunkAt(destination.getSharedSpawnPos());
+ // Paper end
2021-06-14 00:05:18 +02:00
blockposition1 = destination.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, destination.getSharedSpawnPos());
}
// CraftBukkit start