Paper/patches/removed/1.19.2-legacy-chunksystem/0137-Make-targetSize-more-aggressive-in-the-chunk-unload-.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Brokkonaut <hannos17@gmx.de>
Date: Tue, 7 Feb 2017 16:55:35 -0600
Subject: [PATCH] Make targetSize more aggressive in the chunk unload queue
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
index 4af8cee31d20e5dcec510439795e7e90fc668128..e086135936e4f6c109cd09a4e4df350702b3510a 100644
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
@@ -247,7 +247,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
this.entityMap = new Int2ObjectOpenHashMap();
this.chunkTypeCache = new Long2ByteOpenHashMap();
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this.chunkSaveCooldowns = new Long2LongOpenHashMap();
- this.unloadQueue = Queues.newConcurrentLinkedQueue();
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+ this.unloadQueue = new com.destroystokyo.paper.utils.CachedSizeConcurrentLinkedQueue<>(); // Paper - need constant-time size()
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this.structureTemplateManager = structureTemplateManager;
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Path path = session.getDimensionPath(world.dimension());
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@@ -674,7 +674,6 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
private void processUnloads(BooleanSupplier shouldKeepTicking) {
LongIterator longiterator = this.toDrop.iterator();
-
for (int i = 0; longiterator.hasNext() && (shouldKeepTicking.getAsBoolean() || i < 200 || this.toDrop.size() > 2000); longiterator.remove()) {
long j = longiterator.nextLong();
ChunkHolder playerchunk = this.updatingChunks.queueRemove(j); // Paper - Don't copy
@@ -688,7 +687,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
}
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}
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- int k = Math.max(0, this.unloadQueue.size() - 2000);
+ int k = Math.max(100, this.unloadQueue.size() - 2000); // Paper - Unload more than just up to queue size 2000
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Runnable runnable;