Paper/patches/server/0580-Allow-using-signs-inside-spawn-protection.patch

20 lines
1.8 KiB
Diff
Raw Normal View History

2021-06-11 14:02:28 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Anton Lindroth <ntoonio@gmail.com>
Date: Wed, 15 Apr 2020 01:54:02 +0200
Subject: [PATCH] Allow using signs inside spawn protection
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
2023-03-14 21:25:13 +01:00
index 3fe0dd121d4eb2072bc996a65ea4ea44fa4bf646..b4acf8f26b7ac24ec6f7917af1d9e4dd6079310f 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
2023-03-14 21:25:13 +01:00
@@ -1825,7 +1825,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
2022-12-07 21:16:54 +01:00
int i = this.player.level.getMaxBuildHeight();
2021-06-11 14:02:28 +02:00
2022-12-07 21:16:54 +01:00
if (blockposition.getY() < i) {
- if (this.awaitingPositionFromClient == null && this.player.distanceToSqr((double) blockposition.getX() + 0.5D, (double) blockposition.getY() + 0.5D, (double) blockposition.getZ() + 0.5D) < 64.0D && worldserver.mayInteract(this.player, blockposition)) {
+ if (this.awaitingPositionFromClient == null && this.player.distanceToSqr((double) blockposition.getX() + 0.5D, (double) blockposition.getY() + 0.5D, (double) blockposition.getZ() + 0.5D) < 64.0D && (worldserver.mayInteract(this.player, blockposition) || (worldserver.paperConfig().spawn.allowUsingSignsInsideSpawnProtection && worldserver.getBlockState(blockposition).getBlock() instanceof net.minecraft.world.level.block.SignBlock))) { // Paper - sign check
2022-12-07 21:16:54 +01:00
this.player.stopUsingItem(); // CraftBukkit - SPIGOT-4706
InteractionResult enuminteractionresult = this.player.gameMode.useItemOn(this.player, worldserver, itemstack, enumhand, movingobjectpositionblock);