Paper/nms-patches/EntityLeash.patch

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--- a/net/minecraft/server/EntityLeash.java
+++ b/net/minecraft/server/EntityLeash.java
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@@ -4,6 +4,8 @@
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import java.util.List;
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import javax.annotation.Nullable;
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+import org.bukkit.craftbukkit.event.CraftEventFactory; // CraftBukkit
+
public class EntityLeash extends EntityHanging {
public EntityLeash(EntityTypes<? extends EntityLeash> entitytypes, World world) {
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@@ -29,6 +31,7 @@
@Override
protected void updateBoundingBox() {
this.setPositionRaw((double) this.blockPosition.getX() + 0.5D, (double) this.blockPosition.getY() + 0.5D, (double) this.blockPosition.getZ() + 0.5D);
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+ if (valid) ((WorldServer) world).chunkCheck(this); // CraftBukkit
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}
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@Override
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@@ -75,22 +78,42 @@
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while (iterator.hasNext()) {
entityinsentient = (EntityInsentient) iterator.next();
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if (entityinsentient.getLeashHolder() == entityhuman) {
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+ // CraftBukkit start
+ if (CraftEventFactory.callPlayerLeashEntityEvent(entityinsentient, this, entityhuman).isCancelled()) {
+ ((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutAttachEntity(entityinsentient, entityinsentient.getLeashHolder()));
+ continue;
+ }
+ // CraftBukkit end
entityinsentient.setLeashHolder(this, true);
flag = true;
}
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}
if (!flag) {
- this.die();
- if (entityhuman.abilities.canInstantlyBuild) {
+ // CraftBukkit start - Move below
+ // this.die();
+ boolean die = true;
+ // CraftBukkit end
+ if (true || entityhuman.abilities.canInstantlyBuild) { // CraftBukkit - Process for non-creative as well
iterator = list.iterator();
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while (iterator.hasNext()) {
entityinsentient = (EntityInsentient) iterator.next();
if (entityinsentient.isLeashed() && entityinsentient.getLeashHolder() == this) {
- entityinsentient.unleash(true, false);
+ // CraftBukkit start
+ if (CraftEventFactory.callPlayerUnleashEntityEvent(entityinsentient, entityhuman).isCancelled()) {
+ die = false;
+ continue;
+ }
+ entityinsentient.unleash(true, !entityhuman.abilities.canInstantlyBuild); // false -> survival mode boolean
+ // CraftBukkit end
}
}
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+ // CraftBukkit start
+ if (die) {
+ this.die();
+ }
+ // CraftBukkit end
}
}