Paper/nms-patches/BehaviorUtil.patch

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--- a/net/minecraft/server/BehaviorUtil.java
+++ b/net/minecraft/server/BehaviorUtil.java
@@ -31,7 +31,7 @@
}
public static void c(EntityLiving entityliving, EntityLiving entityliving1) {
- entityliving.getBehaviorController().setMemory(MemoryModuleType.LOOK_TARGET, (Object) (new BehaviorPositionEntity(entityliving1)));
+ entityliving.getBehaviorController().setMemory(MemoryModuleType.LOOK_TARGET, (new BehaviorPositionEntity(entityliving1))); // CraftBukkit - decompile error
}
public static void d(EntityLiving entityliving, EntityLiving entityliving1) {
@@ -46,11 +46,12 @@
BehaviorPositionEntity behaviorpositionentity = new BehaviorPositionEntity(entityliving1);
MemoryTarget memorytarget = new MemoryTarget(behaviorpositionentity, f, i);
- entityliving.getBehaviorController().setMemory(MemoryModuleType.LOOK_TARGET, (Object) behaviorpositionentity);
- entityliving.getBehaviorController().setMemory(MemoryModuleType.WALK_TARGET, (Object) memorytarget);
+ entityliving.getBehaviorController().setMemory(MemoryModuleType.LOOK_TARGET, behaviorpositionentity); // CraftBukkit - decompile error
+ entityliving.getBehaviorController().setMemory(MemoryModuleType.WALK_TARGET, memorytarget); // CraftBukkit - decompile error
}
public static void a(EntityLiving entityliving, ItemStack itemstack, EntityLiving entityliving1) {
+ if (itemstack.isEmpty()) return; // CraftBukkit - SPIGOT-4940: no empty loot
2019-12-10 23:00:00 +01:00
double d0 = entityliving.getHeadY() - 0.30000001192092896D;
EntityItem entityitem = new EntityItem(entityliving.world, entityliving.locX(), d0, entityliving.locZ(), itemstack);
BlockPosition blockposition = new BlockPosition(entityliving1);
@@ -66,7 +67,7 @@
public static SectionPosition a(WorldServer worldserver, SectionPosition sectionposition, int i) {
int j = worldserver.b(sectionposition);
- Stream stream = SectionPosition.a(sectionposition, i).filter((sectionposition1) -> {
+ Stream<SectionPosition> stream = SectionPosition.a(sectionposition, i).filter((sectionposition1) -> { // CraftBukkit - decompile error
return worldserver.b(sectionposition1) < j;
});