2019-05-27 02:00:56 +02:00
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--- a/net/minecraft/server/BehaviorUtil.java
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+++ b/net/minecraft/server/BehaviorUtil.java
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@@ -31,7 +31,7 @@
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}
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public static void c(EntityLiving entityliving, EntityLiving entityliving1) {
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- entityliving.getBehaviorController().setMemory(MemoryModuleType.LOOK_TARGET, (Object) (new BehaviorPositionEntity(entityliving1)));
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+ entityliving.getBehaviorController().setMemory(MemoryModuleType.LOOK_TARGET, (new BehaviorPositionEntity(entityliving1))); // CraftBukkit - decompile error
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}
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public static void d(EntityLiving entityliving, EntityLiving entityliving1) {
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@@ -46,11 +46,12 @@
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BehaviorPositionEntity behaviorpositionentity = new BehaviorPositionEntity(entityliving1);
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MemoryTarget memorytarget = new MemoryTarget(behaviorpositionentity, f, i);
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- entityliving.getBehaviorController().setMemory(MemoryModuleType.LOOK_TARGET, (Object) behaviorpositionentity);
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- entityliving.getBehaviorController().setMemory(MemoryModuleType.WALK_TARGET, (Object) memorytarget);
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+ entityliving.getBehaviorController().setMemory(MemoryModuleType.LOOK_TARGET, behaviorpositionentity); // CraftBukkit - decompile error
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+ entityliving.getBehaviorController().setMemory(MemoryModuleType.WALK_TARGET, memorytarget); // CraftBukkit - decompile error
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}
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public static void a(EntityLiving entityliving, ItemStack itemstack, EntityLiving entityliving1) {
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+ if (itemstack.isEmpty()) return; // CraftBukkit - SPIGOT-4940: no empty loot
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2019-12-10 23:00:00 +01:00
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double d0 = entityliving.getHeadY() - 0.30000001192092896D;
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EntityItem entityitem = new EntityItem(entityliving.world, entityliving.locX(), d0, entityliving.locZ(), itemstack);
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2019-05-27 02:00:56 +02:00
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BlockPosition blockposition = new BlockPosition(entityliving1);
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@@ -66,7 +67,7 @@
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public static SectionPosition a(WorldServer worldserver, SectionPosition sectionposition, int i) {
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int j = worldserver.b(sectionposition);
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- Stream stream = SectionPosition.a(sectionposition, i).filter((sectionposition1) -> {
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+ Stream<SectionPosition> stream = SectionPosition.a(sectionposition, i).filter((sectionposition1) -> { // CraftBukkit - decompile error
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return worldserver.b(sectionposition1) < j;
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});
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