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--- a/net/minecraft/server/BlockFire.java
+++ b/net/minecraft/server/BlockFire.java
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@@ -5,6 +5,13 @@
import java.util.Map;
import java.util.Random;
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+// CraftBukkit start
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+import org.bukkit.craftbukkit.block.CraftBlockState;
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+import org.bukkit.craftbukkit.event.CraftEventFactory;
+import org.bukkit.event.block.BlockBurnEvent;
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+import org.bukkit.event.block.BlockFadeEvent;
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+// CraftBukkit end
+
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public class BlockFire extends BlockFireAbstract {
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public static final BlockStateInteger AGE = BlockProperties.aj;
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@@ -26,7 +33,24 @@
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@Override
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public IBlockData updateState(IBlockData iblockdata, EnumDirection enumdirection, IBlockData iblockdata1, GeneratorAccess generatoraccess, BlockPosition blockposition, BlockPosition blockposition1) {
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- return this.canPlace(iblockdata, generatoraccess, blockposition) ? this.a(generatoraccess, blockposition, (Integer) iblockdata.get(BlockFire.AGE)) : Blocks.AIR.getBlockData();
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+ // CraftBukkit start
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+ if (!this.canPlace(iblockdata, generatoraccess, blockposition)) {
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+ // Suppress during worldgen
+ if (!(generatoraccess instanceof World)) {
+ return Blocks.AIR.getBlockData();
+ }
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+ CraftBlockState blockState = CraftBlockState.getBlockState(generatoraccess, blockposition);
+ blockState.setData(Blocks.AIR.getBlockData());
+
+ BlockFadeEvent event = new BlockFadeEvent(blockState.getBlock(), blockState);
+ generatoraccess.getMinecraftWorld().getMinecraftServer().server.getPluginManager().callEvent(event);
+
+ if (!event.isCancelled()) {
+ return blockState.getHandle();
+ }
+ }
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+ return this.a(generatoraccess, blockposition, (Integer) iblockdata.get(BlockFire.AGE));
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+ // CraftBukkit end
}
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@Override
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@@ -97,7 +121,7 @@
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worldserver.getBlockTickList().a(blockposition, this, a(worldserver.random));
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if (worldserver.getGameRules().getBoolean(GameRules.DO_FIRE_TICK)) {
if (!iblockdata.canPlace(worldserver, blockposition)) {
- worldserver.a(blockposition, false);
+ fireExtinguished(worldserver, blockposition); // CraftBukkit - invalid place location
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}
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IBlockData iblockdata1 = worldserver.getType(blockposition.down());
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@@ -105,7 +129,7 @@
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int i = (Integer) iblockdata.get(BlockFire.AGE);
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if (!flag && worldserver.isRaining() && this.a((World) worldserver, blockposition) && random.nextFloat() < 0.2F + (float) i * 0.03F) {
- worldserver.a(blockposition, false);
+ fireExtinguished(worldserver, blockposition); // CraftBukkit - extinguished by rain
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} else {
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int j = Math.min(15, i + random.nextInt(3) / 2);
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@@ -119,14 +143,14 @@
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BlockPosition blockposition1 = blockposition.down();
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if (!worldserver.getType(blockposition1).d(worldserver, blockposition1, EnumDirection.UP) || i > 3) {
- worldserver.a(blockposition, false);
+ fireExtinguished(worldserver, blockposition); // CraftBukkit
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}
return;
}
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if (i == 15 && random.nextInt(4) == 0 && !this.e(worldserver.getType(blockposition.down()))) {
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- worldserver.a(blockposition, false);
+ fireExtinguished(worldserver, blockposition); // CraftBukkit
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return;
}
}
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@@ -134,12 +158,14 @@
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boolean flag1 = worldserver.u(blockposition);
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int k = flag1 ? -50 : 0;
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- this.trySpread(worldserver, blockposition.east(), 300 + k, random, i);
- this.trySpread(worldserver, blockposition.west(), 300 + k, random, i);
- this.trySpread(worldserver, blockposition.down(), 250 + k, random, i);
- this.trySpread(worldserver, blockposition.up(), 250 + k, random, i);
- this.trySpread(worldserver, blockposition.north(), 300 + k, random, i);
- this.trySpread(worldserver, blockposition.south(), 300 + k, random, i);
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+ // CraftBukkit start - add source blockposition to burn calls
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+ this.trySpread(worldserver, blockposition.east(), 300 + k, random, i, blockposition);
+ this.trySpread(worldserver, blockposition.west(), 300 + k, random, i, blockposition);
+ this.trySpread(worldserver, blockposition.down(), 250 + k, random, i, blockposition);
+ this.trySpread(worldserver, blockposition.up(), 250 + k, random, i, blockposition);
+ this.trySpread(worldserver, blockposition.north(), 300 + k, random, i, blockposition);
+ this.trySpread(worldserver, blockposition.south(), 300 + k, random, i, blockposition);
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+ // CraftBukkit end
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BlockPosition.MutableBlockPosition blockposition_mutableblockposition = new BlockPosition.MutableBlockPosition();
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for (int l = -1; l <= 1; ++l) {
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@@ -165,7 +191,15 @@
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if (i2 > 0 && random.nextInt(k1) <= i2 && (!worldserver.isRaining() || !this.a((World) worldserver, (BlockPosition) blockposition_mutableblockposition))) {
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int j2 = Math.min(15, i + random.nextInt(5) / 4);
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- worldserver.setTypeAndData(blockposition_mutableblockposition, this.a(worldserver, blockposition_mutableblockposition, j2), 3);
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+ // CraftBukkit start - Call to stop spread of fire
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+ if (worldserver.getType(blockposition_mutableblockposition).getBlock() != Blocks.FIRE) {
+ if (CraftEventFactory.callBlockIgniteEvent(worldserver, blockposition_mutableblockposition, blockposition).isCancelled()) {
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+ continue;
+ }
+
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+ CraftEventFactory.handleBlockSpreadEvent(worldserver, blockposition, blockposition_mutableblockposition, this.a(worldserver, blockposition_mutableblockposition, j2), 3); // CraftBukkit
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+ }
+ // CraftBukkit end
}
}
}
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@@ -189,12 +223,24 @@
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return iblockdata.b(BlockProperties.C) && (Boolean) iblockdata.get(BlockProperties.C) ? 0 : this.flameChances.getInt(iblockdata.getBlock());
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}
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- private void trySpread(World world, BlockPosition blockposition, int i, Random random, int j) {
+ private void trySpread(World world, BlockPosition blockposition, int i, Random random, int j, BlockPosition sourceposition) { // CraftBukkit add sourceposition
int k = this.getBurnChance(world.getType(blockposition));
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if (random.nextInt(i) < k) {
IBlockData iblockdata = world.getType(blockposition);
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+ // CraftBukkit start
+ org.bukkit.block.Block theBlock = world.getWorld().getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ());
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+ org.bukkit.block.Block sourceBlock = world.getWorld().getBlockAt(sourceposition.getX(), sourceposition.getY(), sourceposition.getZ());
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+
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+ BlockBurnEvent event = new BlockBurnEvent(theBlock, sourceBlock);
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+ world.getServer().getPluginManager().callEvent(event);
+
+ if (event.isCancelled()) {
+ return;
+ }
+ // CraftBukkit end
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+
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if (random.nextInt(j + 10) < 5 && !world.isRainingAt(blockposition)) {
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int l = Math.min(j + random.nextInt(5) / 4, 15);
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