Paper/patches/server/0390-Remote-Connections-shouldn-t-hold-up-shutdown.patch

26 lines
1.2 KiB
Diff
Raw Normal View History

2021-06-11 14:02:28 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 31 Mar 2020 03:50:42 -0400
Subject: [PATCH] Remote Connections shouldn't hold up shutdown
Bugs in the connection logic appears to leave stale connections even, preventing shutdown
diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
2021-06-14 00:05:18 +02:00
index 6f9b7c3cf22d0c44f31b81bcbfa3cb1f8c065083..0511f1921193b78cbf4d8426136bf1f79746f955 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
+++ b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
2021-06-14 00:05:18 +02:00
@@ -439,11 +439,11 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface
2021-06-11 14:02:28 +02:00
}
if (this.rconThread != null) {
- this.rconThread.stop();
+ //this.remoteControlListener.b(); // Paper - don't wait for remote connections
}
if (this.queryThreadGs4 != null) {
- this.queryThreadGs4.stop();
+ //this.remoteStatusListener.b(); // Paper - don't wait for remote connections
}
System.exit(0); // CraftBukkit