Paper/Spigot-Server-Patches/0075-Add-World-Util-Methods.patch

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From e6cab2b2737495bda0da7f5bea283749cf2d99be Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 18 Mar 2016 20:16:03 -0400
Subject: [PATCH] Add World Util Methods
Methods that can be used for other patches to help improve logic.
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index cc7369e52..1d2d174e8 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
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@@ -152,6 +152,12 @@ public abstract class World implements IBlockAccess {
return (CraftServer) Bukkit.getServer();
}
+ // Paper start
+ public Chunk getChunkIfLoaded(BlockPosition blockposition) {
+ return this.chunkProvider.getLoadedChunkAt(blockposition.getX() >> 4, blockposition.getZ() >> 4);
+ }
+ // Paper end
+
public Chunk getChunkIfLoaded(int x, int z) {
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return ((ChunkProviderServer) this.chunkProvider).getChunkIfLoaded(x, z);
}
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@@ -682,6 +688,41 @@ public abstract class World implements IBlockAccess {
}
}
+ // Paper start - test if meets light level, return faster
+ // logic copied from below
+ public boolean isLightLevel(BlockPosition blockposition, int level) {
+ if (isValidLocation(blockposition)) {
+ if (this.getType(blockposition).f()) {
+ if (this.c(blockposition.up(), false) >= level) {
+ return true;
+ }
+ if (this.c(blockposition.east(), false) >= level) {
+ return true;
+ }
+ if (this.c(blockposition.west(), false) >= level) {
+ return true;
+ }
+ if (this.c(blockposition.south(), false) >= level) {
+ return true;
+ }
+ if (this.c(blockposition.north(), false) >= level) {
+ return true;
+ }
+ return false;
+ } else {
+ if (blockposition.getY() >= 256) {
+ blockposition = new BlockPosition(blockposition.getX(), 255, blockposition.getZ());
+ }
+
+ Chunk chunk = this.getChunkAtWorldCoords(blockposition);
+ return chunk.a(blockposition, this.J) >= level;
+ }
+ } else {
+ return true;
+ }
+ }
+ // Paper end
+
public int getLightLevel(BlockPosition blockposition) {
return this.c(blockposition, true);
}
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@@ -801,6 +842,27 @@ public abstract class World implements IBlockAccess {
return this.worldProvider.o()[this.getLightLevel(blockposition)];
}
+ // Paper start - reduces need to do isLoaded before getType
+ public IBlockData getTypeIfLoaded(BlockPosition blockposition) {
+ // CraftBukkit start - tree generation
+ if (captureTreeGeneration) {
+ Iterator<BlockState> it = capturedBlockStates.iterator();
+ while (it.hasNext()) {
+ BlockState previous = it.next();
+ if (previous.getX() == blockposition.getX() && previous.getY() == blockposition.getY() && previous.getZ() == blockposition.getZ()) {
+ return CraftMagicNumbers.getBlock(previous.getTypeId()).fromLegacyData(previous.getRawData());
+ }
+ }
+ }
+ // CraftBukkit end
+ Chunk chunk = this.getChunkIfLoaded(blockposition);
+ if (chunk != null) {
+ return this.isValidLocation(blockposition) ? chunk.getBlockData(blockposition) : Blocks.AIR.getBlockData();
+ }
+ return null;
+ }
+ // Paper end
+
public IBlockData getType(BlockPosition blockposition) {
// CraftBukkit start - tree generation
if (captureTreeGeneration) {
--
2.12.2.windows.2