Paper/patches/api/0110-Make-shield-blocking-delay-configurable.patch

31 lines
1.1 KiB
Diff
Raw Normal View History

2021-06-11 14:02:28 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: BillyGalbreath <Blake.Galbreath@GMail.com>
Date: Sat, 16 Jun 2018 01:17:39 -0500
Subject: [PATCH] Make shield blocking delay configurable
diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
2024-04-23 19:02:08 +02:00
index f154c5607b1dc3585052d9f02cf8b28cf8a3c886..7b53064364e206bc1a0f4b7af4931f6c658b7c55 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/org/bukkit/entity/LivingEntity.java
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
2024-04-23 19:02:08 +02:00
@@ -837,5 +837,19 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
2021-06-11 14:02:28 +02:00
*/
@Deprecated
2021-06-11 14:02:28 +02:00
void setArrowsStuck(int arrows);
+
+ /**
+ * Get the delay (in ticks) before blocking is effective for this entity
+ *
+ * @return Delay in ticks
+ */
+ int getShieldBlockingDelay();
+
+ /**
+ * Set the delay (in ticks) before blocking is effective for this entity
+ *
+ * @param delay Delay in ticks
+ */
+ void setShieldBlockingDelay(int delay);
// Paper end
}