Paper/patches/server/0453-Fix-nerfed-slime-when-splitting.patch

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2024-10-23 17:58:11 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Mon, 24 Aug 2020 08:39:06 -0700
Subject: [PATCH] Fix nerfed slime when splitting
diff --git a/src/main/java/net/minecraft/world/entity/monster/Slime.java b/src/main/java/net/minecraft/world/entity/monster/Slime.java
index 26f4db572dc6c25a9815b8f352d8829e252fa1a2..129f0cbc0469cb2804db6088b53347d88d91f4eb 100644
--- a/src/main/java/net/minecraft/world/entity/monster/Slime.java
+++ b/src/main/java/net/minecraft/world/entity/monster/Slime.java
@@ -250,6 +250,7 @@ public class Slime extends Mob implements Enemy {
float f3 = ((float) (l / 2) - 0.5F) * f1;
Slime converted = this.convertTo(this.getType(), new ConversionParams(ConversionType.SPLIT_ON_DEATH, false, false, scoreboardteam), EntitySpawnReason.TRIGGERED, (entityslime) -> { // CraftBukkit
+ entityslime.aware = this.aware; // Paper - Fix nerfed slime when splitting
entityslime.setSize(j, true);
entityslime.moveTo(this.getX() + (double) f2, this.getY() + 0.5D, this.getZ() + (double) f3, this.random.nextFloat() * 360.0F, 0.0F);
// CraftBukkit start