Paper/patches/unapplied/server/0675-Implement-regenerateChunk.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Nassim Jahnke <nassim@njahnke.dev>
Date: Mon, 31 Jan 2022 11:21:50 +0100
Subject: [PATCH] Implement regenerateChunk
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
2024-06-13 17:45:43 +02:00
index a5121eb7fa8fccf7e742beea285c2f741ece513d..7e9344fdafb01030061458c55ccf6836bf643da3 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
Updated Upstream (Bukkit/CraftBukkit) (#10379) Updated Upstream (Bukkit/CraftBukkit) Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: f02baa38 PR-988: Add World#getIntersectingChunks(BoundingBox) 9321d665 Move getItemInUse up to LivingEntity 819eef73 PR-959: Add access to current item's remaining ticks c4fdadb0 SPIGOT-7601: Add AbstractArrow#getItem be8261ca Add support for Java 22 26119676 PR-979: Add more translation keys 66753362 PR-985: Correct book maximum pages and characters per page documentation c8be92fa PR-980: Improve getArmorContents() documentation f1120ee2 PR-983: Expose riptide velocity to PlayerRiptideEvent CraftBukkit Changes: dfaa89bbe PR-1369: Add World#getIntersectingChunks(BoundingBox) 51bbab2b9 Move getItemInUse up to LivingEntity 668e09602 PR-1331: Add access to current item's remaining ticks a639406d1 SPIGOT-7601: Add AbstractArrow#getItem 0398930fc SPIGOT-7602: Allow opening in-world horse and related inventories ffd15611c SPIGOT-7608: Allow empty lists to morph to any PDT list 2188dcfa9 Add support for Java 22 45d6a609f SPIGOT-7604: Revert "SPIGOT-7365: DamageCause blocked by shield should trigger invulnerableTime" 06d915943 SPIGOT-7365: DamageCause blocked by shield should trigger invulnerableTime ca3bc3707 PR-1361: Add more translation keys 366c3ca80 SPIGOT-7600: EntityChangeBlockEvent is not fired for frog eggs 06d0f9ba8 SPIGOT-7593: Fix sapling growth physics / client-side updates 45c2608e4 PR-1366: Expose riptide velocity to PlayerRiptideEvent 29b6bb79b SPIGOT-7587: Remove fixes for now-resolved MC-142590 and MC-109346
2024-04-06 21:53:39 +02:00
@@ -151,6 +151,7 @@ import org.jetbrains.annotations.Nullable;
public class CraftWorld extends CraftRegionAccessor implements World {
public static final int CUSTOM_DIMENSION_OFFSET = 10;
private static final CraftPersistentDataTypeRegistry DATA_TYPE_REGISTRY = new CraftPersistentDataTypeRegistry();
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+ private static final ChunkStatus[] REGEN_CHUNK_STATUSES = {ChunkStatus.BIOMES, ChunkStatus.NOISE, ChunkStatus.SURFACE, ChunkStatus.CARVERS, ChunkStatus.FEATURES, ChunkStatus.INITIALIZE_LIGHT}; // Paper - implement regenerate chunk method
private final ServerLevel world;
private WorldBorder worldBorder;
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@@ -421,27 +422,70 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public boolean regenerateChunk(int x, int z) {
org.spigotmc.AsyncCatcher.catchOp("chunk regenerate"); // Spigot
- throw new UnsupportedOperationException("Not supported in this Minecraft version! Unless you can fix it, this is not a bug :)");
- /*
- if (!unloadChunk0(x, z, false)) {
- return false;
+ // Paper start - implement regenerateChunk method
+ final ServerLevel serverLevel = this.world;
+ final net.minecraft.server.level.ServerChunkCache serverChunkCache = serverLevel.getChunkSource();
+ final ChunkPos chunkPos = new ChunkPos(x, z);
+ final net.minecraft.world.level.chunk.LevelChunk levelChunk = serverChunkCache.getChunk(chunkPos.x, chunkPos.z, true);
+ for (final BlockPos blockPos : BlockPos.betweenClosed(chunkPos.getMinBlockX(), serverLevel.getMinBuildHeight(), chunkPos.getMinBlockZ(), chunkPos.getMaxBlockX(), serverLevel.getMaxBuildHeight() - 1, chunkPos.getMaxBlockZ())) {
+ levelChunk.removeBlockEntity(blockPos);
+ serverLevel.setBlock(blockPos, net.minecraft.world.level.block.Blocks.AIR.defaultBlockState(), 16);
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+ }
+
+ for (final ChunkStatus chunkStatus : REGEN_CHUNK_STATUSES) {
+ final List<ChunkAccess> list = new ArrayList<>();
+ final int range = Math.max(1, chunkStatus.getRange());
+ for (int chunkX = chunkPos.z - range; chunkX <= chunkPos.z + range; chunkX++) {
+ for (int chunkZ = chunkPos.x - range; chunkZ <= chunkPos.x + range; chunkZ++) {
+ ChunkAccess chunkAccess = serverChunkCache.getChunk(chunkZ, chunkX, chunkStatus.getParent(), true);
+ if (chunkAccess instanceof ImposterProtoChunk accessProtoChunk) {
+ chunkAccess = new ImposterProtoChunk(accessProtoChunk.getWrapped(), true);
+ } else if (chunkAccess instanceof net.minecraft.world.level.chunk.LevelChunk accessLevelChunk) {
+ chunkAccess = new ImposterProtoChunk(accessLevelChunk, true);
+ }
+ list.add(chunkAccess);
+ }
+ }
+
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+ final java.util.concurrent.CompletableFuture<ChunkAccess> future = chunkStatus.generate(
+ new net.minecraft.world.level.chunk.status.WorldGenContext(
+ serverLevel,
+ serverChunkCache.getGenerator(),
+ serverLevel.getStructureManager(),
+ serverChunkCache.getLightEngine()
+ ),
+ Runnable::run,
+ chunk -> {
+ throw new UnsupportedOperationException("Not creating full chunks here");
+ },
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+ list
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+ );
+ serverChunkCache.mainThreadProcessor.managedBlock(future::isDone);
+ if (chunkStatus == ChunkStatus.NOISE) {
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+ net.minecraft.world.level.levelgen.Heightmap.primeHeightmaps(future.join(), ChunkStatus.POST_FEATURES);
+ }
}
- final long chunkKey = ChunkCoordIntPair.pair(x, z);
- world.getChunkProvider().unloadQueue.remove(chunkKey);
+ for (final BlockPos blockPos : BlockPos.betweenClosed(chunkPos.getMinBlockX(), serverLevel.getMinBuildHeight(), chunkPos.getMinBlockZ(), chunkPos.getMaxBlockX(), serverLevel.getMaxBuildHeight() - 1, chunkPos.getMaxBlockZ())) {
+ serverChunkCache.blockChanged(blockPos);
+ }
- net.minecraft.server.Chunk chunk = world.getChunkProvider().generateChunk(x, z);
- PlayerChunk playerChunk = world.getPlayerChunkMap().getChunk(x, z);
- if (playerChunk != null) {
- playerChunk.chunk = chunk;
+ final Set<ChunkPos> chunksToRelight = new HashSet<>(9);
+ for (int chunkX = chunkPos.x - 1; chunkX <= chunkPos.x + 1 ; chunkX++) {
+ for (int chunkZ = chunkPos.z - 1; chunkZ <= chunkPos.z + 1 ; chunkZ++) {
+ chunksToRelight.add(new ChunkPos(chunkX, chunkZ));
+ }
}
- if (chunk != null) {
- refreshChunk(x, z);
+ for (final ChunkPos pos : chunksToRelight) {
+ final ChunkAccess chunk = serverChunkCache.getChunk(pos.x, pos.z, false);
+ if (chunk != null) {
+ serverChunkCache.getLightEngine().lightChunk(chunk, false);
+ }
}
- return chunk != null;
- */
+ return true;
+ // Paper end - implement regenerate chunk method
}
@Override