2024-09-28 20:05:45 +02:00
|
|
|
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
|
|
From: Jake Potrebic <jake.m.potrebic@gmail.com>
|
|
|
|
Date: Fri, 27 Sep 2024 17:12:50 -0700
|
|
|
|
Subject: [PATCH] Improve entity effect API
|
|
|
|
|
|
|
|
|
|
|
|
diff --git a/src/main/java/org/bukkit/EntityEffect.java b/src/main/java/org/bukkit/EntityEffect.java
|
|
|
|
index 5341957b10cccd7bce5a7595699b1d90412a01d0..83d623cc824ddeeae7350c9f9a757fcf8e97c9ea 100644
|
|
|
|
--- a/src/main/java/org/bukkit/EntityEffect.java
|
|
|
|
+++ b/src/main/java/org/bukkit/EntityEffect.java
|
|
|
|
@@ -112,11 +112,25 @@ public enum EntityEffect {
|
|
|
|
// 5 - unused
|
|
|
|
/**
|
|
|
|
* The smoke when taming an entity fails.
|
|
|
|
+ * @deprecated use {@link EntityEffect#TAMING_FAILED}
|
|
|
|
*/
|
|
|
|
+ @Deprecated(since = "1.21") // Paper
|
|
|
|
WOLF_SMOKE(6, Tameable.class),
|
|
|
|
+ // Paper start - rename "wolf" effects
|
|
|
|
+ /**
|
|
|
|
+ * The smoke when taming an entity fails.
|
|
|
|
+ */
|
|
|
|
+ TAMING_FAILED(6, Tameable.class),
|
|
|
|
+ /**
|
|
|
|
+ * The hearts when taming an entity succeeds.
|
|
|
|
+ */
|
|
|
|
+ TAMING_SUCCEEDED(7, Tameable.class),
|
|
|
|
+ // Paper end - rename "wolf" effects
|
|
|
|
/**
|
|
|
|
* The hearts when taming an entity succeeds.
|
|
|
|
+ * @deprecated use {@link EntityEffect#TAMING_SUCCEEDED}
|
|
|
|
*/
|
|
|
|
+ @Deprecated(since = "1.21") // Paper
|
|
|
|
WOLF_HEARTS(7, Tameable.class),
|
|
|
|
/**
|
|
|
|
* When a wolf shakes (after being wet).
|
|
|
|
@@ -204,7 +218,9 @@ public enum EntityEffect {
|
|
|
|
ARMOR_STAND_HIT(32, ArmorStand.class),
|
|
|
|
/**
|
|
|
|
* Entity hurt by thorns attack.
|
|
|
|
+ * @deprecated in favor of {@link LivingEntity#playHurtAnimation(float)} or {@link Entity#broadcastHurtAnimation(java.util.Collection)}
|
|
|
|
*/
|
|
|
|
+ @Deprecated(since = "1.19.4", forRemoval = true) // Paper
|
|
|
|
THORNS_HURT(33, LivingEntity.class),
|
|
|
|
/**
|
|
|
|
* Iron golem puts away rose.
|
|
|
|
@@ -216,11 +232,15 @@ public enum EntityEffect {
|
|
|
|
TOTEM_RESURRECT(35, LivingEntity.class),
|
|
|
|
/**
|
|
|
|
* Entity hurt due to drowning damage.
|
|
|
|
+ * @deprecated in favor of {@link LivingEntity#playHurtAnimation(float)} or {@link Entity#broadcastHurtAnimation(java.util.Collection)}
|
|
|
|
*/
|
|
|
|
+ @Deprecated(since = "1.19.4", forRemoval = true)
|
|
|
|
HURT_DROWN(36, LivingEntity.class),
|
|
|
|
/**
|
|
|
|
* Entity hurt due to explosion damage.
|
|
|
|
+ * @deprecated in favor of {@link LivingEntity#playHurtAnimation(float)} or {@link Entity#broadcastHurtAnimation(java.util.Collection)}
|
|
|
|
*/
|
|
|
|
+ @Deprecated(since = "1.19.4", forRemoval = true)
|
|
|
|
HURT_EXPLOSION(37, LivingEntity.class),
|
|
|
|
/**
|
|
|
|
* Dolphin has been fed and is locating a structure.
|
|
|
|
@@ -244,11 +264,15 @@ public enum EntityEffect {
|
|
|
|
VILLAGER_SPLASH(42, Villager.class),
|
|
|
|
/**
|
|
|
|
* Player's bad omen effect removed to start or increase raid difficult.
|
|
|
|
+ * @deprecated raid system was overhauled in 1.20.5
|
|
|
|
*/
|
|
|
|
+ @Deprecated(since = "1.20.5", forRemoval = true)
|
|
|
|
PLAYER_BAD_OMEN_RAID(43, Player.class),
|
|
|
|
/**
|
|
|
|
* Entity hurt due to berry bush. Prickly!
|
|
|
|
+ * @deprecated in favor of {@link LivingEntity#playHurtAnimation(float)} or {@link Entity#broadcastHurtAnimation(java.util.Collection)}
|
|
|
|
*/
|
|
|
|
+ @Deprecated(since = "1.19.4", forRemoval = true)
|
|
|
|
HURT_BERRY_BUSH(44, LivingEntity.class),
|
|
|
|
/**
|
|
|
|
* Fox chews the food in its mouth
|
|
|
|
@@ -331,7 +355,17 @@ public enum EntityEffect {
|
|
|
|
* Sniffer must have a target and be in {@link Sniffer.State#SEARCHING} or
|
|
|
|
* {@link Sniffer.State#DIGGING}
|
|
|
|
*/
|
|
|
|
- SNIFFER_DIG(63, Sniffer.class);
|
|
|
|
+ SNIFFER_DIG(63, Sniffer.class),
|
|
|
|
+ // Paper start - add missing EntityEffect
|
|
|
|
+ /**
|
|
|
|
+ * Armadillo peeks out of its shell
|
|
|
|
+ */
|
|
|
|
+ ARMADILLO_PEEK(64, org.bukkit.entity.Armadillo.class),
|
|
|
|
+ /**
|
|
|
|
+ * {@link org.bukkit.inventory.EquipmentSlot#BODY} armor piece breaks
|
|
|
|
+ */
|
|
|
|
+ BODY_BREAK(65, LivingEntity.class);
|
|
|
|
+ // Paper end - add missing EntityEffect
|
|
|
|
|
|
|
|
private final byte data;
|
|
|
|
private final Class<? extends Entity> applicable;
|
|
|
|
diff --git a/src/main/java/org/bukkit/entity/Entity.java b/src/main/java/org/bukkit/entity/Entity.java
|
|
|
|
index 725ef320f929d5e3d141c1ed3246d73a7d741f31..d0ae8a94db20281d3664d74718c65234eb2e5f83 100644
|
|
|
|
--- a/src/main/java/org/bukkit/entity/Entity.java
|
|
|
|
+++ b/src/main/java/org/bukkit/entity/Entity.java
|
|
|
|
@@ -1159,4 +1159,17 @@ public interface Entity extends Metadatable, CommandSender, Nameable, Persistent
|
|
|
|
*/
|
|
|
|
@NotNull String getScoreboardEntryName();
|
|
|
|
// Paper end - entity scoreboard name
|
|
|
|
+
|
|
|
|
+ // Paper start - broadcast hurt animation
|
|
|
|
+ /**
|
|
|
|
+ * Broadcasts a hurt animation. This fakes incoming damage towards the target entity.
|
|
|
|
+ * <p>
|
|
|
|
+ * The target players cannot include {@code this} player. For self-damage, use
|
|
|
|
+ * {@link Player#sendHurtAnimation(float)}.
|
|
|
|
+ *
|
|
|
|
+ * @param players the players to broadcast to (cannot include {@code this}
|
|
|
|
+ * @throws IllegalArgumentException if {@code this} is contained in {@code players}
|
|
|
|
+ */
|
|
|
|
+ void broadcastHurtAnimation(@NotNull java.util.Collection<Player> players);
|
|
|
|
+ // Paper end - broadcast hurt animation
|
|
|
|
}
|
|
|
|
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
|
2024-10-24 19:29:35 +02:00
|
|
|
index 82e92579f899ab3b86c748ba01860262b8ffa17f..95f0b3186e313c7fbd5c8531d52b82a69e525f94 100644
|
2024-09-28 20:05:45 +02:00
|
|
|
--- a/src/main/java/org/bukkit/entity/Player.java
|
|
|
|
+++ b/src/main/java/org/bukkit/entity/Player.java
|
2024-10-24 19:29:35 +02:00
|
|
|
@@ -3899,4 +3899,16 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
|
2024-09-28 20:05:45 +02:00
|
|
|
@Override
|
|
|
|
Spigot spigot();
|
|
|
|
// Spigot end
|
|
|
|
+
|
|
|
|
+ // Paper start - entity effect API
|
|
|
|
+ /**
|
|
|
|
+ * Plays an entity effect to this player for the target entity
|
|
|
|
+ * <p>
|
|
|
|
+ * If the effect is not applicable to this class of entity, it will not play.
|
|
|
|
+ *
|
|
|
|
+ * @param effect the entity effect
|
|
|
|
+ * @param target the target entity
|
|
|
|
+ */
|
|
|
|
+ void sendEntityEffect(org.bukkit.@NotNull EntityEffect effect, @NotNull Entity target);
|
|
|
|
+ // Paper end - entity effect API
|
|
|
|
}
|