Paper/patches/server/0731-Prevent-empty-items-from-being-added-to-world.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
Date: Wed, 15 Jun 2022 21:52:57 -0400
Subject: [PATCH] Prevent empty items from being added to world
The previous solution caused a bunch of bandaid fixes inorder to resolve edge cases where minecraft/the api might spawn items that are air.
Just simply prevent them from being added to the world instead.
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 452dfcce367470711e12ee174518359dc916a10d..e42dd32e277d8071a2c1b4411bc222a62023102d 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -1237,6 +1237,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
// WorldServer.LOGGER.warn("Tried to add entity {} but it was marked as removed already", EntityTypes.getKey(entity.getType())); // CraftBukkit
return false;
} else {
+ if (entity instanceof net.minecraft.world.entity.item.ItemEntity itemEntity && itemEntity.getItem().isEmpty()) return false; // Paper - Prevent empty items from being added
// Paper start - capture all item additions to the world
if (captureDrops != null && entity instanceof net.minecraft.world.entity.item.ItemEntity) {
captureDrops.add((net.minecraft.world.entity.item.ItemEntity) entity);