Paper/nms-patches/EntityArmorStand.patch

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--- a/net/minecraft/server/EntityArmorStand.java
+++ b/net/minecraft/server/EntityArmorStand.java
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@@ -5,6 +5,15 @@
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import java.util.List;
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import javax.annotation.Nullable;
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+// CraftBukkit start
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+import org.bukkit.inventory.EquipmentSlot;
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+import org.bukkit.craftbukkit.CraftEquipmentSlot;
+import org.bukkit.craftbukkit.inventory.CraftItemStack;
+import org.bukkit.entity.ArmorStand;
+import org.bukkit.entity.Player;
+import org.bukkit.event.player.PlayerArmorStandManipulateEvent;
+// CraftBukkit end
+
public class EntityArmorStand extends EntityLiving {
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private static final Vector3f br = new Vector3f(0.0F, 0.0F, 0.0F);
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@@ -364,6 +373,21 @@
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if (itemstack1.isEmpty() || (this.bB & 1 << enumitemslot.c() + 8) == 0) {
if (!itemstack1.isEmpty() || (this.bB & 1 << enumitemslot.c() + 16) == 0) {
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ItemStack itemstack2;
+ // CraftBukkit start
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+ org.bukkit.inventory.ItemStack armorStandItem = CraftItemStack.asCraftMirror(itemstack1);
+ org.bukkit.inventory.ItemStack playerHeldItem = CraftItemStack.asCraftMirror(itemstack);
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+
+ Player player = (Player) entityhuman.getBukkitEntity();
+ ArmorStand self = (ArmorStand) this.getBukkitEntity();
+
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+ EquipmentSlot slot = CraftEquipmentSlot.getSlot(enumitemslot);
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+ PlayerArmorStandManipulateEvent armorStandManipulateEvent = new PlayerArmorStandManipulateEvent(player,self,playerHeldItem,armorStandItem,slot);
+ this.world.getServer().getPluginManager().callEvent(armorStandManipulateEvent);
+
+ if (armorStandManipulateEvent.isCancelled()) {
+ return;
+ }
+ // CraftBukkit end
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if (entityhuman.abilities.canInstantlyBuild && itemstack1.isEmpty() && !itemstack.isEmpty()) {
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itemstack2 = itemstack.cloneItemStack();
@@ -385,14 +409,19 @@
}
public boolean damageEntity(DamageSource damagesource, float f) {
+ // CraftBukkit start
+ if (org.bukkit.craftbukkit.event.CraftEventFactory.handleNonLivingEntityDamageEvent(this, damagesource, f)) {
+ return false;
+ }
+ // CraftBukkit end
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if (!this.world.isClientSide && !this.dead) {
if (DamageSource.OUT_OF_WORLD.equals(damagesource)) {
- this.die();
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+ this.killEntity(); // CraftBukkit - this.die() -> this.killEntity()
return false;
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} else if (!this.isInvulnerable(damagesource) && !this.bA && !this.isMarker()) {
if (damagesource.isExplosion()) {
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this.F();
- this.die();
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+ this.killEntity(); // CraftBukkit - this.die() -> this.killEntity()
return false;
} else if (DamageSource.FIRE.equals(damagesource)) {
if (this.isBurning()) {
@@ -421,7 +450,7 @@
} else if (damagesource.u()) {
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this.H();
this.D();
- this.die();
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+ this.killEntity(); // CraftBukkit - this.die() -> this.killEntity()
return false;
} else {
long i = this.world.getTime();
@@ -432,7 +461,7 @@
} else {
this.E();
this.D();
- this.die();
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+ this.killEntity(); // CraftBukkit - this.die() -> this.killEntity()
}
return false;
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@@ -460,7 +489,7 @@
f1 -= f;
if (f1 <= 0.5F) {
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this.F();
- this.die();
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+ this.killEntity(); // CraftBukkit - this.die() -> this.killEntity()
} else {
this.setHealth(f1);
}
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@@ -468,7 +497,7 @@
}
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private void E() {
- Block.a(this.world, new BlockPosition(this), new ItemStack(Items.ARMOR_STAND));
+ drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(new ItemStack(Items.ARMOR_STAND))); // CraftBukkit - add to drops
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this.F();
}
@@ -481,7 +510,7 @@
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for (i = 0; i < this.by.size(); ++i) {
itemstack = (ItemStack) this.by.get(i);
if (!itemstack.isEmpty()) {
- Block.a(this.world, (new BlockPosition(this)).up(), itemstack);
+ drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops
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this.by.set(i, ItemStack.a);
}
}
@@ -489,7 +518,7 @@
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for (i = 0; i < this.bz.size(); ++i) {
itemstack = (ItemStack) this.bz.get(i);
if (!itemstack.isEmpty()) {
- Block.a(this.world, (new BlockPosition(this)).up(), itemstack);
+ drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops
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this.bz.set(i, ItemStack.a);
}
}
@@ -601,6 +630,7 @@
}
public void killEntity() {
+ org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(this, drops); // CraftBukkit - call event
this.die();
}