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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
2022-09-26 10:02:51 +02:00
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
2021-06-11 14:02:28 +02:00
Date: Fri, 7 Aug 2020 04:27:56 -0700
Subject: [PATCH] Retain block place order when capturing blockstates
Fixes twisted vines not connecting properly when grown via
bonemeal by a player.
In general, look at making this logic more robust (i.e properly handling
cases where a captured entry is overriden) - but for now this will do.
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
2023-12-06 20:40:37 +01:00
index d89b6c99e1cf4c6171ea6f2dad1e812760707603..f9b37892ca92f0fb4943088ad6c4f1f48db287c6 100644
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--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
2023-12-06 04:00:14 +01:00
@@ -160,7 +160,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
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public boolean captureBlockStates = false;
public boolean captureTreeGeneration = false;
public Map<BlockPos, org.bukkit.craftbukkit.block.CraftBlockState> capturedBlockStates = new java.util.LinkedHashMap<>(); // Paper
- public Map<BlockPos, BlockEntity> capturedTileEntities = new HashMap<>();
+ public Map<BlockPos, BlockEntity> capturedTileEntities = new java.util.LinkedHashMap<>(); // Paper
public List<ItemEntity> captureDrops;
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public final it.unimi.dsi.fastutil.objects.Object2LongOpenHashMap<SpawnCategory> ticksPerSpawnCategory = new it.unimi.dsi.fastutil.objects.Object2LongOpenHashMap<>();
// Paper start