Paper/Spigot-Server-Patches/0040-Use-UserCache-for-player-heads.patch

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2018-07-24 00:57:54 +02:00
From b76742efb1e1fbab724579730c3790783c0e0b49 Mon Sep 17 00:00:00 2001
From: Techcable <Techcable@outlook.com>
2016-03-01 00:09:49 +01:00
Date: Wed, 2 Mar 2016 23:42:37 -0600
Subject: [PATCH] Use UserCache for player heads
diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
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index e5b9310ea..e9e2c1445 100644
--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
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@@ -6,6 +6,7 @@ import net.minecraft.server.GameProfileSerializer;
import net.minecraft.server.NBTBase;
import net.minecraft.server.NBTTagCompound;
import net.minecraft.server.TileEntitySkull;
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+import net.minecraft.server.*;
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import org.bukkit.Bukkit;
import org.bukkit.Material;
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@@ -152,7 +153,13 @@ class CraftMetaSkull extends CraftMetaItem implements SkullMeta {
if (name == null) {
profile = null;
} else {
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- profile = new GameProfile(null, name);
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+ // Paper start - Use Online Players Skull
+ GameProfile newProfile = null;
+ EntityPlayer player = MinecraftServer.getServer().getPlayerList().getPlayer(name);
+ if (player != null) newProfile = player.getProfile();
+ if (newProfile == null) newProfile = new GameProfile(null, name);
+ profile = newProfile;
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+ // Paper end
}
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return true;
--
2.18.0