Paper/patches/server/0064-Be-a-bit-more-informative-in-maxHealth-exception.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: kashike <kashike@vq.lc>
Date: Thu, 3 Mar 2016 02:18:39 -0600
Subject: [PATCH] Be a bit more informative in maxHealth exception
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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index 5ba556a9b6b59420abd65b17bea72c8f85a3c70a..c6b41aea86dd6c18b25754fa1ffe4d8ab1dd0f75 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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@@ -101,7 +101,12 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
@Override
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public void setHealth(double health) {
health = (float) health;
- Preconditions.checkArgument(health >= 0 && health <= this.getMaxHealth(), "Health value (%s) must be between 0 and %s", health, this.getMaxHealth());
+ // Paper start - Be more informative
+ Preconditions.checkArgument(health >= 0 && health <= this.getMaxHealth(),
+ "Health value (%s) must be between 0 and %s. (attribute base value: %s%s)",
+ health, this.getMaxHealth(), this.getHandle().getAttribute(Attributes.MAX_HEALTH).getBaseValue(), this instanceof CraftPlayer ? ", player: " + this.getName() : ""
+ );
+ // Paper end
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// during world generation, we don't want to run logic for dropping items and xp
if (this.getHandle().generation && health == 0) {