Paper/patches/server/0824-Always-allow-item-changing-in-Fireball.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
Date: Mon, 21 Jun 2021 22:12:53 -0400
Subject: [PATCH] Always allow item changing in Fireball
diff --git a/src/main/java/net/minecraft/world/entity/projectile/Fireball.java b/src/main/java/net/minecraft/world/entity/projectile/Fireball.java
index 913edd9f55543332eb891a722d0b98a23637f85c..6a945497cdcd1aa607a1cb7fa9a96c7950902e7d 100644
--- a/src/main/java/net/minecraft/world/entity/projectile/Fireball.java
+++ b/src/main/java/net/minecraft/world/entity/projectile/Fireball.java
@@ -28,7 +28,7 @@ public abstract class Fireball extends AbstractHurtingProjectile implements Item
}
public void setItem(ItemStack stack) {
- if (!stack.is(Items.FIRE_CHARGE) || stack.hasTag()) {
+ if (true || !stack.is(Items.FIRE_CHARGE) || stack.hasTag()) { // Paper - always allow item changing
this.getEntityData().set(Fireball.DATA_ITEM_STACK, (ItemStack) Util.make(stack.copy(), (itemstack1) -> { // CraftBukkit - decompile error
itemstack1.setCount(1);
}));