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From 0db5cf9de4d36d8d583b66f58a63c952e2c3df43 Mon Sep 17 00:00:00 2001
2020-03-18 13:21:35 +01:00
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Tue, 14 Jan 2020 14:59:08 -0800
Subject: [PATCH] Optimise Chunk#getFluid
Removing the try catch and generally reducing ops should make it
faster on its own, however removing the try catch makes it
easier to inline due to code size
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index 8fc26aa4b8..8695845445 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -365,17 +365,20 @@ public class Chunk implements IChunkAccess {
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}
public Fluid a(int i, int j, int k) {
- try {
- if (j >= 0 && j >> 4 < this.sections.length) {
- ChunkSection chunksection = this.sections[j >> 4];
-
- if (!ChunkSection.a(chunksection)) {
- return chunksection.b(i & 15, j & 15, k & 15);
+ //try { // Paper - remove try catch
+ // Paper start - reduce the number of ops in this call
+ int index = j >> 4;
+ if (index >= 0 && index < this.sections.length) {
+ ChunkSection chunksection = this.sections[index];
+
+ if (chunksection != null) {
+ return chunksection.blockIds.a((j & 15) << 8 | (k & 15) << 4 | i & 15).getFluid();
}
+ // Paper end
}
return FluidTypes.EMPTY.h();
- } catch (Throwable throwable) {
+ /*} catch (Throwable throwable) { // Paper - remove try catch
CrashReport crashreport = CrashReport.a(throwable, "Getting fluid state");
CrashReportSystemDetails crashreportsystemdetails = crashreport.a("Block being got");
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@@ -384,6 +387,7 @@ public class Chunk implements IChunkAccess {
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});
throw new ReportedException(crashreport);
}
+ */ // Paper - remove try catch
}
// CraftBukkit start
diff --git a/src/main/java/net/minecraft/server/ChunkSection.java b/src/main/java/net/minecraft/server/ChunkSection.java
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index 3eaf893cdf..cda718bba0 100644
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--- a/src/main/java/net/minecraft/server/ChunkSection.java
+++ b/src/main/java/net/minecraft/server/ChunkSection.java
@@ -46,7 +46,7 @@ public class ChunkSection {
}
public Fluid b(int i, int j, int k) {
- return ((IBlockData) this.blockIds.a(i, j, k)).getFluid();
+ return ((IBlockData) this.blockIds.a(i, j, k)).getFluid(); // Paper - diff on change - we expect this to be effectively just getType(x, y, z).getFluid(). If this changes we need to check other patches that use IBlockData#getFluid.
}
public void a() {
--
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2.25.1
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