// CraftBukkit start - Use relative location for far away sounds
// this.world.b(1028, new BlockPosition(this), 0);
// Paper start
- //int viewDistance = ((WorldServer) this.world).spigotConfig.viewDistance * 16; // Paper - updated to use worlds actual view distance incase we have to uncomment this due to removal of player view distance API
+ int viewDistance = ((WorldServer) this.world).spigotConfig.viewDistance * 16; // Paper - updated to use worlds actual view distance incase we have to uncomment this due to removal of player view distance API
for (EntityPlayer player : ((WorldServer)world).getPlayers()) {
- final int viewDistance = player.getViewDistance(); // TODO apply view distance api patch
+ //final int viewDistance = player.getViewDistance(); // TODO apply view distance api patch
@@ -208,9 +208,9 @@ public class EntityWither extends EntityMonster implements IRangedEntity {
// CraftBukkit start - Use relative location for far away sounds
// this.world.b(1023, new BlockPosition(this), 0);
// Paper start
- //int viewDistance = ((WorldServer) this.world).spigotConfig.viewDistance * 16; // Paper - updated to use worlds actual view distance incase we have to uncomment this due to removal of player view distance API
+ int viewDistance = ((WorldServer) this.world).spigotConfig.viewDistance * 16; // Paper - updated to use worlds actual view distance incase we have to uncomment this due to removal of player view distance API
for (EntityPlayer player : ((WorldServer)world).getPlayers()) {
- final int viewDistance = player.getViewDistance(); // TODO apply view distance api patch
+ //final int viewDistance = player.getViewDistance(); // TODO apply view distance api patch