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From 5fda497be64e89c51ec700b001432f858a870a19 Mon Sep 17 00:00:00 2001
2018-08-04 05:02:44 +02:00
From: Aikar <aikar@aikar.co>
Date: Fri, 3 Aug 2018 22:47:46 -0400
Subject: [PATCH] Entity add to world fixes
1) Chunk Registration might kill an entity, don't add it to the world if it did!
2) By default, entities are added to the world per slice iteration.
This opens risk of the slices being manipulated during chunk add if an
EntityAddToWorldEvent spawns an entity into this chunk.
Fix this by differing entity add to world for all entities at the same time
3) If a duplicate entity is attempted to add to the world of an entity, and
the original entity is dead, overwrite it as the logic does for unloaod queued entities.
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index 18faa52d41..3be0a18a0a 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -911,6 +911,7 @@ public class Chunk implements IChunkAccess {
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this.world.a(this.tileEntities.values());
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List[] aentityslice = this.entitySlices; // Spigot
int i = aentityslice.length;
+ List<Entity> toAdd = new java.util.ArrayList<>(32); // Paper
for (int j = 0; j < i; ++j) {
List entityslice = aentityslice[j]; // Spigot
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@@ -958,12 +959,11 @@ public class Chunk implements IChunkAccess {
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thisChunk.put(entity.uniqueID, entity);
}
}
- // Paper end
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- this.world.a(entityslice.stream().filter((entity) -> {
- return !(entity instanceof EntityHuman);
- }));
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+ toAdd.addAll(entityslice);
+ // Paper end
}
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+ this.world.addChunkEntities(toAdd.stream().filter((entity) -> !(entity instanceof EntityHuman))); // Paper - add all at same time to avoid entities adding to world modifying slice state
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// CraftBukkit start
org.bukkit.Server server = this.world.getServer();
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index aa94e399af..85570e4a5d 100644
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--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
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@@ -1102,6 +1102,7 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
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}
this.getChunkAt(i, j).a(entity);
+ if (entity.dead) return false; // Paper - don't add dead entities, chunk registration may of killed it
this.entityList.add(entity);
this.b(entity);
return true;
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@@ -2507,9 +2508,13 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
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return j;
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}
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+ public void addChunkEntities(Stream<Entity> collection) { a(collection); } // Paper - OBFHELPER
public void a(Stream<Entity> stream) {
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org.spigotmc.AsyncCatcher.catchOp( "entity world add"); // Spigot
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stream.forEach((entity) -> {
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+ if (entity == null || entity.dead || entity.valid) { // Paper - prevent adding already added or dead entities
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+ return;
+ }
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this.entityList.add(entity);
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this.b(entity);
});
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index 2692d0a1b6..911d03c70b 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -987,7 +987,7 @@ public class WorldServer extends World implements IAsyncTaskHandler {
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if (this.entitiesByUUID.containsKey(uuid)) {
Entity entity1 = (Entity) this.entitiesByUUID.get(uuid);
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- if (this.g.contains(entity1)) {
+ if (this.g.contains(entity1) || entity1.dead) { // Paper - if dupe is dead, overwrite
this.g.remove(entity1);
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} else {
if (!(entity instanceof EntityHuman)) {
--
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2.19.0
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