Paper/patches/server/0753-Add-config-option-for-logging-player-ip-addresses.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Noah van der Aa <ndvdaa@gmail.com>
Date: Tue, 5 Oct 2021 20:04:21 +0200
Subject: [PATCH] Add config option for logging player ip addresses
diff --git a/src/main/java/net/minecraft/network/protocol/PacketUtils.java b/src/main/java/net/minecraft/network/protocol/PacketUtils.java
2022-07-28 00:20:14 +02:00
index d6f3869f5725c7f081efb7f486f74dbb99d4d005..8bc0cb9ad5bb4e76d962ff54305e2c08e279a17b 100644
--- a/src/main/java/net/minecraft/network/protocol/PacketUtils.java
+++ b/src/main/java/net/minecraft/network/protocol/PacketUtils.java
2022-03-01 06:43:03 +01:00
@@ -51,10 +51,11 @@ public class PacketUtils {
packet.handle(listener);
} catch (Exception exception) {
net.minecraft.network.Connection networkmanager = listener.getConnection();
+ String playerIP = io.papermc.paper.configuration.GlobalConfiguration.get().logging.logPlayerIpAddresses ? String.valueOf(networkmanager.getRemoteAddress()) : "<ip address withheld>"; // Paper
if (networkmanager.getPlayer() != null) {
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- LOGGER.error("Error whilst processing packet {} for {}[{}]", packet, networkmanager.getPlayer().getScoreboardName(), networkmanager.getRemoteAddress(), exception);
+ LOGGER.error("Error whilst processing packet {} for {}[{}]", packet, networkmanager.getPlayer().getScoreboardName(), playerIP, exception); // Paper
} else {
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- LOGGER.error("Error whilst processing packet {} for connection from {}", packet, networkmanager.getRemoteAddress(), exception);
+ LOGGER.error("Error whilst processing packet {} for connection from {}", packet, playerIP, exception); // Paper
}
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net.minecraft.network.chat.Component error = net.minecraft.network.chat.Component.literal("Packet processing error");
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networkmanager.send(new net.minecraft.network.protocol.game.ClientboundDisconnectPacket(error), net.minecraft.network.PacketSendListener.thenRun(() -> networkmanager.disconnect(error)));
diff --git a/src/main/java/net/minecraft/server/network/LegacyQueryHandler.java b/src/main/java/net/minecraft/server/network/LegacyQueryHandler.java
2022-07-27 23:32:15 +02:00
index 37cd7b44559e5705b31296df87c94d2ab200138d..37e52ea9ab694b466358981bc2a3c99f28a70c7d 100644
--- a/src/main/java/net/minecraft/server/network/LegacyQueryHandler.java
+++ b/src/main/java/net/minecraft/server/network/LegacyQueryHandler.java
2022-07-27 23:32:15 +02:00
@@ -185,7 +185,7 @@ public class LegacyQueryHandler extends ChannelInboundHandlerAdapter {
buf.release();
this.buf = null;
- LOGGER.debug("Ping: (1.6) from {}", ctx.channel().remoteAddress());
+ LOGGER.debug("Ping: (1.6) from {}", io.papermc.paper.configuration.GlobalConfiguration.get().logging.logPlayerIpAddresses ? ctx.channel().remoteAddress() : "<ip address withheld>"); // Paper
InetSocketAddress virtualHost = com.destroystokyo.paper.network.PaperNetworkClient.prepareVirtualHost(host, port);
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com.destroystokyo.paper.event.server.PaperServerListPingEvent event = com.destroystokyo.paper.network.PaperLegacyStatusClient.processRequest(
diff --git a/src/main/java/net/minecraft/server/network/ServerConnectionListener.java b/src/main/java/net/minecraft/server/network/ServerConnectionListener.java
2022-07-27 23:32:15 +02:00
index 2985271132c9ae822dcb0d7a7e6f0c268d1736cc..cfdbcd024de6ad0f9d4e83b2f912b36ef3299458 100644
--- a/src/main/java/net/minecraft/server/network/ServerConnectionListener.java
+++ b/src/main/java/net/minecraft/server/network/ServerConnectionListener.java
2022-07-27 23:32:15 +02:00
@@ -206,7 +206,7 @@ public class ServerConnectionListener {
throw new ReportedException(CrashReport.forThrowable(exception, "Ticking memory connection"));
}
- ServerConnectionListener.LOGGER.warn("Failed to handle packet for {}", networkmanager.getRemoteAddress(), exception);
+ ServerConnectionListener.LOGGER.warn("Failed to handle packet for {}", io.papermc.paper.configuration.GlobalConfiguration.get().logging.logPlayerIpAddresses ? String.valueOf(networkmanager.getRemoteAddress()) : "<ip address withheld>", exception); // Paper
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MutableComponent ichatmutablecomponent = Component.literal("Internal server error");
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networkmanager.send(new ClientboundDisconnectPacket(ichatmutablecomponent), PacketSendListener.thenRun(() -> {
diff --git a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
index 2bbf4096ec6c992a0369964efdd1375ae11b62d4..b87bd1c2d3a371e2fca1d0bff6d0985188b22584 100644
--- a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
@@ -226,7 +226,10 @@ public class ServerLoginPacketListenerImpl implements TickablePacketListener, Se
}
public String getUserName() {
- return this.gameProfile != null ? this.gameProfile + " (" + this.connection.getRemoteAddress() + ")" : String.valueOf(this.connection.getRemoteAddress());
+ // Paper start
+ String ip = io.papermc.paper.configuration.GlobalConfiguration.get().logging.logPlayerIpAddresses ? String.valueOf(this.connection.getRemoteAddress()) : "<ip address withheld>";
+ return this.gameProfile != null ? this.gameProfile + " (" + ip + ")" : String.valueOf(ip);
+ // Paper end
}
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@Nullable
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
Rewrite chunk system (#8177) Patch documentation to come Issues with the old system that are fixed now: - World generation does not scale with cpu cores effectively. - Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps. - Unreliable prioritisation of chunk gen/load calls that block the main thread. - Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved. - Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal. - Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles. The above list is not complete. The patch documentation will complete it. New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil. Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft. The old legacy chunk system patches have been moved to the removed folder in case we need them again.
2022-09-26 10:02:51 +02:00
index 456031783aa902c8fd40050aa2b8d051b996d71d..3e870218321a701b814a4dac97ff1af12142600e 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -243,7 +243,7 @@ public abstract class PlayerList {
final String s1;
if (connection.getRemoteAddress() != null) {
- s1 = connection.getRemoteAddress().toString();
+ s1 = io.papermc.paper.configuration.GlobalConfiguration.get().logging.logPlayerIpAddresses ? connection.getRemoteAddress().toString() : "<ip address withheld>"; // Paper
} else {
s1 = "local";
}