Paper/patches/server/0583-add-get-set-drop-chance-to-EntityEquipment.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Thu, 22 Apr 2021 00:28:11 -0700
Subject: [PATCH] add get-set drop chance to EntityEquipment
diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftEntityEquipment.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftEntityEquipment.java
index cb704cef3845727c465fe3ea7210a11545da56c8..6827979a5b270ced53b46ecb9eff548727dadb81 100644
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--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftEntityEquipment.java
+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftEntityEquipment.java
@@ -244,6 +244,17 @@ public class CraftEntityEquipment implements EntityEquipment {
public void setBootsDropChance(float chance) {
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this.setDropChance(net.minecraft.world.entity.EquipmentSlot.FEET, chance);
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}
+ // Paper start
+ @Override
+ public float getDropChance(EquipmentSlot slot) {
+ return getDropChance(CraftEquipmentSlot.getNMS(slot));
+ }
+
+ @Override
+ public void setDropChance(EquipmentSlot slot, float chance) {
+ setDropChance(CraftEquipmentSlot.getNMS(slot), chance);
+ }
+ // Paper end
private void setDropChance(net.minecraft.world.entity.EquipmentSlot slot, float chance) {
Preconditions.checkArgument(this.entity.getHandle() instanceof Mob, "Cannot set drop chance for non-Mob entity");
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diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java
index 4f6271f6cafcf49a0912e2ab6c77c3c820db0e5f..f89a1b1c1902b16f6640c9a95f5b72351b60ceda 100644
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--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java
@@ -353,4 +353,15 @@ public class CraftInventoryPlayer extends CraftInventory implements org.bukkit.i
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public void setBootsDropChance(float chance) {
throw new UnsupportedOperationException("Cannot set drop chance for PlayerInventory");
}
+ // Paper start
+ @Override
+ public float getDropChance(EquipmentSlot slot) {
+ return 1;
+ }
+
+ @Override
+ public void setDropChance(EquipmentSlot slot, float chance) {
+ throw new UnsupportedOperationException("Cannot set drop chance for PlayerInventory");
+ }
+ // Paper end
}