Paper/Spigot-Server-Patches/0381-Do-less-work-if-we-have-a-custom-Bukkit-generator.patch

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2020-06-26 01:38:24 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Paul Sauve <paul@burngames.net>
Date: Sun, 14 Jul 2019 21:05:03 -0500
Subject: [PATCH] Do less work if we have a custom Bukkit generator
If the Bukkit generator already has a spawn, use it immediately instead
of spending time generating one that we won't use
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 0633944364179ffb9b9fdd0400d82fd5b2ab3892..41c4b2df34faa95afdd2d35b0bac021d77c56884 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -512,11 +512,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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} else if (flag1) {
iworlddataserver.setSpawn(BlockPosition.ZERO.up());
} else {
- WorldChunkManager worldchunkmanager = chunkgenerator.getWorldChunkManager();
- List<BiomeBase> list = worldchunkmanager.b();
- Random random = new Random(worldserver.getSeed());
- BlockPosition blockposition = worldchunkmanager.a(0, worldserver.getSeaLevel(), 0, 256, list, random);
- ChunkCoordIntPair chunkcoordintpair = blockposition == null ? new ChunkCoordIntPair(0, 0) : new ChunkCoordIntPair(blockposition);
+ // Paper start - moved down
// CraftBukkit start
if (worldserver.generator != null) {
Random rand = new Random(worldserver.getSeed());
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@@ -532,6 +528,14 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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}
}
// CraftBukkit end
+ // Paper start - if the generator created a spawn for us, then there is no need for us to also create a spawn -
+ // only do it if the generator did not
+ WorldChunkManager worldchunkmanager = chunkgenerator.getWorldChunkManager();
+ List<BiomeBase> list = worldchunkmanager.b();
+ Random random = new Random(worldserver.getSeed());
+ BlockPosition blockposition = worldchunkmanager.a(0, worldserver.getSeaLevel(), 0, 256, list, random);
+ ChunkCoordIntPair chunkcoordintpair = blockposition == null ? new ChunkCoordIntPair(0, 0) : new ChunkCoordIntPair(blockposition);
+ // Paper end
if (blockposition == null) {
MinecraftServer.LOGGER.warn("Unable to find spawn biome");