Paper/Spigot-Server-Patches/0017-Drop-falling-block-entities-that-are-above-the-speci.patch

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From 996541c984eb8ce498be51cbc5fec44fe62c897d Mon Sep 17 00:00:00 2001
From: Byteflux <byte@byteflux.net>
2015-03-08 02:16:09 +01:00
Date: Sat, 7 Mar 2015 22:03:47 -0600
Subject: [PATCH] Drop falling block entities that are above the specified
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height
diff --git a/src/main/java/net/minecraft/server/EntityFallingBlock.java b/src/main/java/net/minecraft/server/EntityFallingBlock.java
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index ce91553..ef93776 100644
--- a/src/main/java/net/minecraft/server/EntityFallingBlock.java
+++ b/src/main/java/net/minecraft/server/EntityFallingBlock.java
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@@ -69,6 +69,17 @@ public class EntityFallingBlock extends Entity {
this.motY -= 0.03999999910593033D;
this.move(this.motX, this.motY, this.motZ);
+
+ // PaperSpigot start - Drop falling blocks above the specified height
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+ if (this.world.paperSpigotConfig.fallingBlockHeightNerf != 0 && this.locY > this.world.paperSpigotConfig.fallingBlockHeightNerf) {
+ if (this.dropItem) {
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+ this.a(new ItemStack(block, 1, block.getDropData(this.block)), 0.0F);
+ }
+
+ this.die();
+ }
+ // PaperSpigot end
+
this.motX *= 0.9800000190734863D;
this.motY *= 0.9800000190734863D;
this.motZ *= 0.9800000190734863D;
diff --git a/src/main/java/org/github/paperspigot/PaperSpigotWorldConfig.java b/src/main/java/org/github/paperspigot/PaperSpigotWorldConfig.java
index 8d707f7..8cdd858 100644
--- a/src/main/java/org/github/paperspigot/PaperSpigotWorldConfig.java
+++ b/src/main/java/org/github/paperspigot/PaperSpigotWorldConfig.java
@@ -146,4 +146,56 @@ public class PaperSpigotWorldConfig
keepSpawnInMemory = getBoolean( "keep-spawn-loaded", true );
log( "Keep spawn chunk loaded: " + keepSpawnInMemory );
}
+
+ public int fallingBlockHeightNerf;
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+ private void fallingBlockheightNerf()
+ {
+ // TODO: Remove migrations after most users have upgraded.
+ if ( PaperSpigotConfig.version < 8 )
+ {
+ // Migrate default value
+
+ int heightNerf = config.getInt( "world-settings.default.falling-block-height-nerf", 0 );
+ if ( heightNerf == 0 ) heightNerf = config.getInt( "world-settings.default.tnt-entity-height-nerf", 0 );
+ if ( heightNerf == 0 ) heightNerf = config.getInt( "world-settings.default.tnt-gameplay.tnt-entity-height-limit", 0 );
+ if ( heightNerf != 0 ) config.set( "world-settings.default.falling-block-height-nerf", heightNerf );
+
+ if ( config.contains( "world-settings.default.tnt-entity-height-nerf" ) )
+ {
+ config.getDefaults().set( "world-settings.default.tnt-entity-height-nerf", null );
+ config.set( "world-settings.default.tnt-entity-height-nerf", null );
+ }
+
+ if ( config.contains( "world-settings.default.tnt-gameplay.tnt-entity-height-limit" ) )
+ {
+ config.getDefaults().set( "world-settings.default.tnt-gameplay.tnt-entity-height-limit", null );
+ config.set( "world-settings.default.tnt-gameplay.tnt-entity-height-limit", null );
+ }
+
+ // Migrate world setting
+
+ heightNerf = config.getInt( "world-settings." + worldName + ".falling-block-height-nerf" );
+ if ( heightNerf == 0 ) heightNerf = config.getInt( "world-settings." + worldName + ".tnt-entity-height-nerf", 0 );
+ if ( heightNerf == 0 ) heightNerf = config.getInt( "world-settings." + worldName + ".tnt-gameplay.tnt-entity-height-limit", 0 );
+ if ( heightNerf != 0 ) config.set( "world-settings." + worldName + ".falling-block-height-nerf", heightNerf );
+
+ if ( config.contains( "world-settings." + worldName + ".tnt-entity-height-nerf" ) )
+ {
+ config.getDefaults().set( "world-settings." + worldName + ".tnt-entity-height-nerf", null );
+ config.set( "world-settings." + worldName + ".tnt-entity-height-nerf", null);
+ }
+
+ if ( config.contains( "world-settings." + worldName + ".tnt-gameplay.tnt-entity-height-limit" ) )
+ {
+ config.getDefaults().set( "world-settings." + worldName + ".tnt-gameplay.tnt-entity-height-limit", null );
+ config.set( "world-settings." + worldName + ".tnt-gameplay.tnt-entity-height-limit", null );
+ }
+ }
+
+ fallingBlockHeightNerf = getInt( "falling-block-height-nerf", 0 );
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+ if ( fallingBlockHeightNerf != 0 )
+ {
+ log( "Falling Block Height Limit set to Y: " + fallingBlockHeightNerf );
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+ }
+ }
}
--
1.9.5.msysgit.1