2023-09-21 23:04:51 +02:00
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: killme <killme-git@ibts.me>
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Date: Sun, 12 Nov 2017 19:40:01 +0100
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Subject: [PATCH] Prevent logins from being processed when the player has
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disconnected
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diff --git a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
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2023-12-05 18:20:55 +01:00
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index 85f1591d1f87b314d18b4eb46b6388b7c9d57be7..2ecc29755eb0e79d49f0713e56849d7971dd38ed 100644
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2023-09-21 23:04:51 +02:00
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--- a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
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@@ -79,7 +79,9 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener,
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}
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// Paper end
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if (this.state == ServerLoginPacketListenerImpl.State.VERIFYING) {
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+ if (this.connection.isConnected()) { // Paper - prevent logins to be processed even though disconnect was called
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this.verifyLoginAndFinishConnectionSetup((GameProfile) Objects.requireNonNull(this.authenticatedProfile));
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+ } // Paper
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}
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if (this.state == ServerLoginPacketListenerImpl.State.WAITING_FOR_DUPE_DISCONNECT && !this.isPlayerAlreadyInWorld((GameProfile) Objects.requireNonNull(this.authenticatedProfile))) {
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