Paper/feature-patches/1063-Entity-load-save-limit-per-chunk.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
Date: Wed, 18 Nov 2020 20:52:25 -0800
Subject: [PATCH] Entity load/save limit per chunk
Adds a config option to limit the number of entities saved and loaded
to a chunk. The default values of -1 disable the limit. Although
defaults are only included for certain entites, this allows setting
limits for any entity type.
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diff --git a/ca/spottedleaf/moonrise/patches/chunk_system/level/entity/ChunkEntitySlices.java b/ca/spottedleaf/moonrise/patches/chunk_system/level/entity/ChunkEntitySlices.java
index 7aea4e343581b977d11af90f9f65eac3532eade1..d21ce54ebb5724c04eadf56a2cde701d5eeb5db2 100644
--- a/ca/spottedleaf/moonrise/patches/chunk_system/level/entity/ChunkEntitySlices.java
+++ b/ca/spottedleaf/moonrise/patches/chunk_system/level/entity/ChunkEntitySlices.java
@@ -104,7 +104,18 @@ public final class ChunkEntitySlices {
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}
final ListTag entitiesTag = new ListTag();
+ final java.util.Map<net.minecraft.world.entity.EntityType<?>, Integer> savedEntityCounts = new java.util.HashMap<>(); // Paper - Entity load/save limit per chunk
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for (final Entity entity : PlatformHooks.get().modifySavedEntities(world, chunkPos.x, chunkPos.z, entities)) {
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+ // Paper start - Entity load/save limit per chunk
+ final EntityType<?> entityType = entity.getType();
+ final int saveLimit = world.paperConfig().chunks.entityPerChunkSaveLimit.getOrDefault(entityType, -1);
+ if (saveLimit > -1) {
+ if (savedEntityCounts.getOrDefault(entityType, 0) >= saveLimit) {
+ continue;
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+ }
+ savedEntityCounts.merge(entityType, 1, Integer::sum);
+ }
+ // Paper end - Entity load/save limit per chunk
CompoundTag compoundTag = new CompoundTag();
if (entity.save(compoundTag)) {
entitiesTag.add(compoundTag);
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diff --git a/net/minecraft/world/entity/EntityType.java b/net/minecraft/world/entity/EntityType.java
index 73cdfa5a315ed259b38dfa946a0b7955d9ac9f50..49201d6664656ebe34c84c1c84b5ea4878729062 100644
--- a/net/minecraft/world/entity/EntityType.java
+++ b/net/minecraft/world/entity/EntityType.java
@@ -1420,9 +1420,20 @@ public class EntityType<T extends Entity> implements FeatureElement, EntityTypeT
public static Stream<Entity> loadEntitiesRecursive(final List<? extends Tag> entityTags, final Level level, final EntitySpawnReason spawnReason) {
final Spliterator<? extends Tag> spliterator = entityTags.spliterator();
return StreamSupport.stream(new Spliterator<Entity>() {
+ final java.util.Map<EntityType<?>, Integer> loadedEntityCounts = new java.util.HashMap<>(); // Paper - Entity load/save limit per chunk
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@Override
public boolean tryAdvance(Consumer<? super Entity> consumer) {
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return spliterator.tryAdvance(tag -> EntityType.loadEntityRecursive((CompoundTag)tag, level, spawnReason, entity -> {
+ // Paper start - Entity load/save limit per chunk
+ final EntityType<?> entityType = entity.getType();
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+ final int saveLimit = level.paperConfig().chunks.entityPerChunkSaveLimit.getOrDefault(entityType, -1);
+ if (saveLimit > -1) {
+ if (this.loadedEntityCounts.getOrDefault(entityType, 0) >= saveLimit) {
+ return null;
+ }
+ this.loadedEntityCounts.merge(entityType, 1, Integer::sum);
+ }
+ // Paper end - Entity load/save limit per chunk
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consumer.accept(entity);
return entity;
}));
diff --git a/net/minecraft/world/level/chunk/storage/EntityStorage.java b/net/minecraft/world/level/chunk/storage/EntityStorage.java
index da05fb780c55381a7a08ced51d01764a645740b2..2856206eafddfcbcc1b65408deda40357f43a6f8 100644
--- a/net/minecraft/world/level/chunk/storage/EntityStorage.java
+++ b/net/minecraft/world/level/chunk/storage/EntityStorage.java
@@ -93,7 +93,18 @@ public class EntityStorage implements EntityPersistentStorage<Entity> {
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}
} else {
ListTag listTag = new ListTag();
+ final java.util.Map<net.minecraft.world.entity.EntityType<?>, Integer> savedEntityCounts = new java.util.HashMap<>(); // Paper - Entity load/save limit per chunk
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entities.getEntities().forEach(entity -> {
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+ // Paper start - Entity load/save limit per chunk
+ final EntityType<?> entityType = entity.getType();
+ final int saveLimit = this.level.paperConfig().chunks.entityPerChunkSaveLimit.getOrDefault(entityType, -1);
+ if (saveLimit > -1) {
+ if (savedEntityCounts.getOrDefault(entityType, 0) >= saveLimit) {
+ return;
+ }
+ savedEntityCounts.merge(entityType, 1, Integer::sum);
+ }
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+ // Paper end - Entity load/save limit per chunk
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CompoundTag compoundTag1 = new CompoundTag();
if (entity.save(compoundTag1)) {
listTag.add(compoundTag1);