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From 7ac07ac07ac07ac07ac07ac07ac07ac07ac07ac0 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
Date: Fri, 3 Aug 2018 22:47:46 -0400
Subject: [PATCH] Entity add to world fixes
1) Chunk Registration might kill an entity, don't add it to the world if it did!
2) By default, entities are added to the world per slice iteration.
This opens risk of the slices being manipulated during chunk add if an
EntityAddToWorldEvent spawns an entity into this chunk.
Fix this by differing entity add to world for all entities at the same time
3) If a duplicate entity is attempted to add to the world of an entity, and
the original entity is dead, overwrite it as the logic does for unloaod queued entities.
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index 7ac07ac07ac0..7ac07ac07ac0 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -911,6 +911,7 @@ public class Chunk implements IChunkAccess {
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this.world.a(this.tileEntities.values());
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List[] aentityslice = this.entitySlices; // Spigot
int i = aentityslice.length;
+ List<Entity> toAdd = new java.util.ArrayList<>(32); // Paper
for (int j = 0; j < i; ++j) {
List entityslice = aentityslice[j]; // Spigot
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@@ -957,12 +958,11 @@ public class Chunk implements IChunkAccess {
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thisChunk.put(entity.uniqueID, entity);
}
}
- // Paper end
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- this.world.a(entityslice.stream().filter((entity) -> {
- return !(entity instanceof EntityHuman);
- }));
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+ toAdd.addAll(entityslice);
+ // Paper end
}
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+ this.world.addChunkEntities(toAdd.stream().filter((entity) -> !(entity instanceof EntityHuman || entity.valid))); // Paper - add all at same time to avoid entities adding to world modifying slice state, skip already added entities (not normal, but can happen)
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// CraftBukkit start
org.bukkit.Server server = this.world.getServer();
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 7ac07ac07ac0..7ac07ac07ac0 100644
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--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
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@@ -1103,6 +1103,7 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
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}
this.getChunkAt(i, j).a(entity);
+ if (entity.dead) return false; // Paper - don't add dead entities, chunk registration may of killed it
this.entityList.add(entity);
this.b(entity);
return true;
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@@ -2508,9 +2509,13 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
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return j;
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}
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+ public void addChunkEntities(Stream<Entity> collection) { a(collection); } // Paper - OBFHELPER
public void a(Stream<Entity> stream) {
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org.spigotmc.AsyncCatcher.catchOp( "entity world add"); // Spigot
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stream.forEach((entity) -> {
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+ if (entity == null || entity.dead || entity.valid) { // Paper - prevent adding already added or dead entities
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+ return;
+ }
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this.entityList.add(entity);
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this.b(entity);
});
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index 7ac07ac07ac0..7ac07ac07ac0 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -990,7 +990,7 @@ public class WorldServer extends World implements IAsyncTaskHandler {
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if (this.entitiesByUUID.containsKey(uuid)) {
Entity entity1 = (Entity) this.entitiesByUUID.get(uuid);
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- if (this.g.contains(entity1)) {
+ if (this.g.contains(entity1) || entity1.dead) { // Paper - if dupe is dead, overwrite
this.g.remove(entity1);
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} else {
if (!(entity instanceof EntityHuman)) {
--
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2.19.1
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