Paper/Spigot-Server-Patches/0214-getPlayerUniqueId-API.patch

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2019-04-28 19:59:47 +02:00
From 50f2f6e9b61b949b54283000b425ec12b2398ab1 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 22 Mar 2018 01:40:24 -0400
Subject: [PATCH] getPlayerUniqueId API
Gets the unique ID of the player currently known as the specified player name
In Offline Mode, will return an Offline UUID
This is a more performant way to obtain a UUID for a name than loading an OfflinePlayer
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
2019-04-28 19:59:47 +02:00
index 2173f34fe..01ed56a2a 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
2019-04-28 19:59:47 +02:00
@@ -1351,6 +1351,26 @@ public final class CraftServer implements Server {
return recipients.size();
}
+ // Paper start
+ @Nullable
+ public UUID getPlayerUniqueId(String name) {
+ Player player = Bukkit.getPlayerExact(name);
+ if (player != null) {
+ return player.getUniqueId();
+ }
+ GameProfile profile;
+ // Only fetch an online UUID in online mode
+ if (MinecraftServer.getServer().getOnlineMode()
+ || (org.spigotmc.SpigotConfig.bungee && com.destroystokyo.paper.PaperConfig.bungeeOnlineMode)) {
+ profile = console.getUserCache().getProfile( name );
+ } else {
+ // Make an OfflinePlayer using an offline mode UUID since the name has no profile
+ profile = new GameProfile(UUID.nameUUIDFromBytes(("OfflinePlayer:" + name).getBytes(Charsets.UTF_8)), name);
+ }
+ return profile != null ? profile.getId() : null;
+ }
+ // Paper end
+
@Override
@Deprecated
public OfflinePlayer getOfflinePlayer(String name) {
--
2.21.0