2021-06-11 14:02:28 +02:00
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: BrodyBeckwith <brody@beckwith.dev>
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Date: Tue, 14 Jan 2020 17:49:03 -0500
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Subject: [PATCH] Optimize call to getFluid for explosions
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diff --git a/src/main/java/net/minecraft/world/level/Explosion.java b/src/main/java/net/minecraft/world/level/Explosion.java
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2023-02-13 18:52:27 +01:00
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index c4f1b98de5b7db95ca886c0f8b7b893428e1b460..cc8dcb77f2b6d447c0e8d769a3d233dc2eb64efa 100644
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2021-06-11 14:02:28 +02:00
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--- a/src/main/java/net/minecraft/world/level/Explosion.java
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+++ b/src/main/java/net/minecraft/world/level/Explosion.java
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2022-12-07 20:22:28 +01:00
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@@ -168,7 +168,7 @@ public class Explosion {
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2021-06-11 14:02:28 +02:00
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for (float f1 = 0.3F; f > 0.0F; f -= 0.22500001F) {
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BlockPos blockposition = new BlockPos(d4, d5, d6);
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BlockState iblockdata = this.level.getBlockState(blockposition);
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- FluidState fluid = this.level.getFluidState(blockposition);
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+ FluidState fluid = iblockdata.getFluidState(); // Paper
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2021-06-13 21:29:58 +02:00
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if (!this.level.isInWorldBounds(blockposition)) {
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break;
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