2021-06-11 14:02:28 +02:00
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 17 Jun 2017 15:04:51 -0400
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Subject: [PATCH] Shoulder Entities Release API
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diff --git a/src/main/java/org/bukkit/entity/HumanEntity.java b/src/main/java/org/bukkit/entity/HumanEntity.java
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2024-09-15 21:39:53 +02:00
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index 2bb4d2da99d3f0f70e19381c13b43c147c34f944..b8431d9722ef9fce0ac9e18367abef22717997ca 100644
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2021-06-11 14:02:28 +02:00
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--- a/src/main/java/org/bukkit/entity/HumanEntity.java
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+++ b/src/main/java/org/bukkit/entity/HumanEntity.java
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2024-09-15 21:39:53 +02:00
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@@ -346,6 +346,26 @@ public interface HumanEntity extends LivingEntity, AnimalTamer, InventoryHolder
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2021-06-11 14:02:28 +02:00
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*/
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public int getExpToLevel();
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+ // Paper start
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+ /**
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+ * If there is an Entity on this entities left shoulder, it will be released to the world and returned.
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+ * If no Entity is released, null will be returned.
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+ *
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+ * @return The released entity, or null
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+ */
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+ @Nullable
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+ public Entity releaseLeftShoulderEntity();
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+
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+ /**
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+ * If there is an Entity on this entities left shoulder, it will be released to the world and returned.
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+ * If no Entity is released, null will be returned.
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+ *
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+ * @return The released entity, or null
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+ */
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+ @Nullable
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+ public Entity releaseRightShoulderEntity();
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+ // Paper end
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+
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/**
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* Gets the current cooldown for a player's attack.
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*
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