Paper/nms-patches/BlockDispenser.patch

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@@ -8,6 +8,7 @@
public static final BlockStateBoolean TRIGGERED = BlockStateBoolean.of("triggered");
public static final RegistryDefault M = new RegistryDefault(new DispenseBehaviorItem());
protected Random N = new Random();
+ public static boolean eventFired = false; // CraftBukkit
protected BlockDispenser() {
super(Material.STONE);
@@ -78,6 +79,7 @@
if (idispensebehavior != IDispenseBehavior.a) {
ItemStack itemstack1 = idispensebehavior.a(sourceblock, itemstack);
+ eventFired = false; // CraftBukkit - reset event status
tileentitydispenser.setItem(i, itemstack1.count == 0 ? null : itemstack1);
}