Paper/patches/server/0080-Configurable-Chunk-Inhabited-Time.patch

31 lines
1.3 KiB
Diff
Raw Normal View History

2021-06-11 14:02:28 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 28 Mar 2016 20:46:14 -0400
Subject: [PATCH] Configurable Chunk Inhabited Time
Vanilla stores how long a chunk has been active on a server, and dynamically scales some
aspects of vanilla gameplay to this factor.
For people who want all chunks to be treated equally, you can chose a fixed value.
This allows to fine-tune vanilla gameplay.
diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
index b16e32720196b40a617122dbefe34e59b1a2ac8e..43cb8c3240fa058557f67d632a713747c1a19a39 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
@@ -277,6 +277,13 @@ public class LevelChunk extends ChunkAccess {
2021-11-23 13:15:10 +01:00
return new ChunkAccess.TicksToSave(this.blockTicks, this.fluidTicks);
2021-06-11 14:02:28 +02:00
}
2021-11-23 13:15:10 +01:00
+ // Paper start
+ @Override
+ public long getInhabitedTime() {
+ return this.level.paperConfig().chunks.fixedChunkInhabitedTime < 0 ? super.getInhabitedTime() : this.level.paperConfig().chunks.fixedChunkInhabitedTime;
2021-11-23 13:15:10 +01:00
+ }
+ // Paper end
+
2021-06-11 14:02:28 +02:00
@Override
2022-12-07 19:52:24 +01:00
public GameEventListenerRegistry getListenerRegistry(int ySectionCoord) {
2022-06-07 21:55:39 +02:00
Level world = this.level;