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From 2a7f56466e57511d1fd2ca9274f855a019c5a639 Mon Sep 17 00:00:00 2001
2016-06-01 05:56:19 +02:00
From: Aikar <aikar@aikar.co>
Date: Tue, 31 May 2016 22:53:50 -0400
Subject: [PATCH] Only send Dragon/Wither Death sounds to same world
Also fix view distance lookup
diff --git a/src/main/java/net/minecraft/server/EntityEnderDragon.java b/src/main/java/net/minecraft/server/EntityEnderDragon.java
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index e11ccdbd8..e0d240a89 100644
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--- a/src/main/java/net/minecraft/server/EntityEnderDragon.java
+++ b/src/main/java/net/minecraft/server/EntityEnderDragon.java
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@@ -572,8 +572,11 @@ public class EntityEnderDragon extends EntityInsentient implements IMonster {
if (this.bA == 1) {
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// CraftBukkit start - Use relative location for far away sounds
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// this.world.b(1028, new BlockPosition(this), 0);
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- int viewDistance = ((WorldServer) this.world).getServer().getViewDistance() * 16;
- for (EntityPlayer player : (List<EntityPlayer>) MinecraftServer.getServer().getPlayerList().players) {
+ // Paper start
+ //int viewDistance = ((WorldServer) this.world).spigotConfig.viewDistance * 16; // Paper - updated to use worlds actual view distance incase we have to uncomment this due to removal of player view distance API
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+ for (EntityPlayer player : ((WorldServer)world).getPlayers()) {
+ final int viewDistance = player.getViewDistance(); // TODO apply view distance api patch
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+ // Paper end
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double deltaX = this.locX() - player.locX();
double deltaZ = this.locZ() - player.locZ();
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double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
diff --git a/src/main/java/net/minecraft/server/EntityWither.java b/src/main/java/net/minecraft/server/EntityWither.java
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index 2edf466ee..2e95069c1 100644
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--- a/src/main/java/net/minecraft/server/EntityWither.java
+++ b/src/main/java/net/minecraft/server/EntityWither.java
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@@ -207,8 +207,11 @@ public class EntityWither extends EntityMonster implements IRangedEntity {
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// CraftBukkit start - Use relative location for far away sounds
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// this.world.b(1023, new BlockPosition(this), 0);
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- int viewDistance = ((WorldServer) this.world).getServer().getViewDistance() * 16;
- for (EntityPlayer player : (List<EntityPlayer>) MinecraftServer.getServer().getPlayerList().players) {
+ // Paper start
+ //int viewDistance = ((WorldServer) this.world).spigotConfig.viewDistance * 16; // Paper - updated to use worlds actual view distance incase we have to uncomment this due to removal of player view distance API
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+ for (EntityPlayer player : ((WorldServer)world).getPlayers()) {
+ final int viewDistance = player.getViewDistance(); // TODO apply view distance api patch
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+ // Paper end
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double deltaX = this.locX() - player.locX();
double deltaZ = this.locZ() - player.locZ();
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double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
--
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2.25.0.windows.1
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