Paper/Spigot-Server-Patches/0021-Further-improve-server-tick-loop.patch

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From 977746b6c79dbf14c44ccb350fef1a1ab88084b7 Mon Sep 17 00:00:00 2001
2015-01-29 22:25:50 +01:00
From: Aikar <aikar@aikar.co>
2016-03-01 00:09:49 +01:00
Date: Tue, 1 Mar 2016 23:09:29 -0600
Subject: [PATCH] Further improve server tick loop
Improves how the catchup buffer is handled, allowing it to roll both ways
increasing the effeciency of the thread sleep so it only will sleep once.
Also increases the buffer of the catchup to ensure server stays at 20 TPS unless extreme conditions
Previous implementation did not calculate TPS correctly.
Switch to a realistic rolling average and factor in std deviation as an extra reporting variable
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 5d5aa72ca..ae17796ce 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -142,7 +142,7 @@ public abstract class MinecraftServer implements IAsyncTaskHandler, IMojangStati
public org.bukkit.command.ConsoleCommandSender console;
public org.bukkit.command.RemoteConsoleCommandSender remoteConsole;
public ConsoleReader reader;
- public static int currentTick = (int) (System.currentTimeMillis() / 50);
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+ public static int currentTick = 0; // Paper - Further improve tick loop
public final Thread primaryThread;
public java.util.Queue<Runnable> processQueue = new java.util.concurrent.ConcurrentLinkedQueue<Runnable>();
public int autosavePeriod;
@@ -150,10 +150,6 @@ public abstract class MinecraftServer implements IAsyncTaskHandler, IMojangStati
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public CommandDispatcher vanillaCommandDispatcher;
// CraftBukkit end
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// Spigot start
- public static final int TPS = 20;
- public static final int TICK_TIME = 1000000000 / TPS;
- private static final int SAMPLE_INTERVAL = 100;
- public final double[] recentTps = new double[ 3 ];
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public final SlackActivityAccountant slackActivityAccountant = new SlackActivityAccountant();
// Spigot end
@@ -676,12 +672,54 @@ public abstract class MinecraftServer implements IAsyncTaskHandler, IMojangStati
this.isRunning = false;
}
- // Spigot Start
- private static double calcTps(double avg, double exp, double tps)
- {
- return ( avg * exp ) + ( tps * ( 1 - exp ) );
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+ // Paper start - Further improve server tick loop
+ private static final int TPS = 20;
+ private static final long SEC_IN_NANO = 1000000000;
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+ public static final long TICK_TIME = SEC_IN_NANO / TPS;
+ private static final long MAX_CATCHUP_BUFFER = TICK_TIME * TPS * 60L;
+ private static final int SAMPLE_INTERVAL = 20;
+ public final RollingAverage tps1 = new RollingAverage(60);
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+ public final RollingAverage tps5 = new RollingAverage(60 * 5);
+ public final RollingAverage tps15 = new RollingAverage(60 * 15);
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+ public double[] recentTps = new double[3]; // Paper - Fine have your darn compat with bad plugins
+
+ public static class RollingAverage {
+ private final int size;
+ private long time;
+ private double total;
+ private int index = 0;
+ private final double[] samples;
+ private final long[] times;
+
+ RollingAverage(int size) {
+ this.size = size;
+ this.time = size * SEC_IN_NANO;
+ this.total = TPS * SEC_IN_NANO * size;
+ this.samples = new double[size];
+ this.times = new long[size];
+ for (int i = 0; i < size; i++) {
+ this.samples[i] = TPS;
+ this.times[i] = SEC_IN_NANO;
+ }
+ }
+
+ public void add(double x, long t) {
+ time -= times[index];
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+ total -= samples[index] * times[index];
+ samples[index] = x;
+ times[index] = t;
+ time += t;
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+ total += x * t;
+ if (++index == size) {
+ index = 0;
+ }
+ }
+
+ public double getAverage() {
+ return total / time;
+ }
}
- // Spigot End
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+ // Paper End
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public void run() {
try {
@@ -693,24 +731,41 @@ public abstract class MinecraftServer implements IAsyncTaskHandler, IMojangStati
// Spigot start
Arrays.fill( recentTps, 20 );
- long lastTick = System.nanoTime(), catchupTime = 0, curTime, wait, tickSection = lastTick;
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+ long start = System.nanoTime(), lastTick = start - TICK_TIME, catchupTime = 0, curTime, wait, tickSection = start; // Paper - Further improve server tick loop
while (this.isRunning) {
curTime = System.nanoTime();
- wait = TICK_TIME - (curTime - lastTick) - catchupTime;
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+ // Paper start - Further improve server tick loop
+ wait = TICK_TIME - (curTime - lastTick);
+ if (wait > 0) {
+ if (catchupTime < 2E6) {
+ wait += Math.abs(catchupTime);
+ } else if (wait < catchupTime) {
+ catchupTime -= wait;
+ wait = 0;
+ } else {
+ wait -= catchupTime;
+ catchupTime = 0;
+ }
+ }
if (wait > 0) {
Thread.sleep(wait / 1000000);
- catchupTime = 0;
- continue;
- } else {
- catchupTime = Math.min(1000000000, Math.abs(wait));
+ curTime = System.nanoTime();
+ wait = TICK_TIME - (curTime - lastTick);
}
- if ( MinecraftServer.currentTick++ % SAMPLE_INTERVAL == 0 )
+ catchupTime = Math.min(MAX_CATCHUP_BUFFER, catchupTime - wait);
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+ if ( ++MinecraftServer.currentTick % SAMPLE_INTERVAL == 0 )
{
- double currentTps = 1E9 / ( curTime - tickSection ) * SAMPLE_INTERVAL;
- recentTps[0] = calcTps( recentTps[0], 0.92, currentTps ); // 1/exp(5sec/1min)
- recentTps[1] = calcTps( recentTps[1], 0.9835, currentTps ); // 1/exp(5sec/5min)
- recentTps[2] = calcTps( recentTps[2], 0.9945, currentTps ); // 1/exp(5sec/15min)
+ final long diff = curTime - tickSection;
+ double currentTps = 1E9 / diff * SAMPLE_INTERVAL;
+ tps1.add(currentTps, diff);
+ tps5.add(currentTps, diff);
+ tps15.add(currentTps, diff);
+ // Backwards compat with bad plugins
+ recentTps[0] = tps1.getAverage();
+ recentTps[1] = tps5.getAverage();
+ recentTps[2] = tps15.getAverage();
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+ // Paper end
tickSection = curTime;
}
lastTick = curTime;
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index ce87736da..fdcdbf508 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -1832,6 +1832,17 @@ public final class CraftServer implements Server {
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return CraftMagicNumbers.INSTANCE;
}
+ // Paper - Add getTPS API - Further improve tick loop
+ @Override
+ public double[] getTPS() {
+ return new double[] {
+ MinecraftServer.getServer().tps1.getAverage(),
+ MinecraftServer.getServer().tps5.getAverage(),
+ MinecraftServer.getServer().tps15.getAverage()
+ };
+ }
+ // Paper end
+
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private final Spigot spigot = new Spigot()
{
diff --git a/src/main/java/org/spigotmc/TicksPerSecondCommand.java b/src/main/java/org/spigotmc/TicksPerSecondCommand.java
index be2e31dea..6d21c3269 100644
--- a/src/main/java/org/spigotmc/TicksPerSecondCommand.java
+++ b/src/main/java/org/spigotmc/TicksPerSecondCommand.java
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@@ -1,8 +1,5 @@
package org.spigotmc;
-import com.google.common.base.Joiner;
-import net.minecraft.server.MinecraftServer;
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-import com.google.common.collect.Iterables;
import org.bukkit.ChatColor;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
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@@ -26,18 +23,20 @@ public class TicksPerSecondCommand extends Command
return true;
}
- StringBuilder sb = new StringBuilder( ChatColor.GOLD + "TPS from last 1m, 5m, 15m: " );
- for ( double tps : MinecraftServer.getServer().recentTps )
- {
- sb.append( format( tps ) );
- sb.append( ", " );
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+ // Paper start - Further improve tick handling
+ double[] tps = org.bukkit.Bukkit.getTPS();
+ String[] tpsAvg = new String[tps.length];
+
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+ for ( int i = 0; i < tps.length; i++) {
+ tpsAvg[i] = format( tps[i] );
}
- sender.sendMessage( sb.substring( 0, sb.length() - 2 ) );
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+ sender.sendMessage( ChatColor.GOLD + "TPS from last 1m, 5m, 15m: " + org.apache.commons.lang.StringUtils.join(tpsAvg, ", "));
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+ // Paper end
return true;
}
- private String format(double tps)
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+ private static String format(double tps) // Paper - Made static
{
return ( ( tps > 18.0 ) ? ChatColor.GREEN : ( tps > 16.0 ) ? ChatColor.YELLOW : ChatColor.RED ).toString()
+ ( ( tps > 20.0 ) ? "*" : "" ) + Math.min( Math.round( tps * 100.0 ) / 100.0, 20.0 );
--
2.18.0