Paper/Spigot-Server-Patches/0246-Option-to-prevent-armor-stands-from-doing-entity-loo.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Hugo Manrique <hugmanrique@gmail.com>
Date: Mon, 23 Jul 2018 12:57:39 +0200
Subject: [PATCH] Option to prevent armor stands from doing entity lookups
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 6352051ab937d4d365e823a7112e76dc3ec34225..92ddf96f7db08a2b390ef3f49b0643f9d90bbea4 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -372,4 +372,9 @@ public class PaperWorldConfig {
private void scanForLegacyEnderDragon() {
scanForLegacyEnderDragon = getBoolean("game-mechanics.scan-for-legacy-ender-dragon", true);
}
+
+ public boolean armorStandEntityLookups = true;
+ private void armorStandEntityLookups() {
+ armorStandEntityLookups = getBoolean("armor-stands-do-collision-entity-lookups", true);
+ }
}
diff --git a/src/main/java/net/minecraft/server/EntityArmorStand.java b/src/main/java/net/minecraft/server/EntityArmorStand.java
index 96c229e5dd214d32478fe4d5b96e77d8ba2bc93c..2592a59e9506cee901802a3bdc78db8832700fd8 100644
--- a/src/main/java/net/minecraft/server/EntityArmorStand.java
+++ b/src/main/java/net/minecraft/server/EntityArmorStand.java
@@ -314,6 +314,7 @@ public class EntityArmorStand extends EntityLiving {
@Override
protected void collideNearby() {
+ if (!world.paperConfig.armorStandEntityLookups) return; // Paper
List<Entity> list = this.world.getEntities(this, this.getBoundingBox(), EntityArmorStand.br);
for (int i = 0; i < list.size(); ++i) {
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 6003201197a89fa6c46c35d711a53db690295b1e..23a38825b71ea981538f32368705e7a7b98dadaf 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -801,6 +801,13 @@ public abstract class World implements GeneratorAccess, AutoCloseable {
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// Paper end
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}
}
+ // Paper start - Prevent armor stands from doing entity lookups
+ @Override
+ public boolean getCubes(@Nullable Entity entity, AxisAlignedBB axisAlignedBB) {
+ if (entity instanceof EntityArmorStand && !entity.world.paperConfig.armorStandEntityLookups) return false;
+ return GeneratorAccess.super.getCubes(entity, axisAlignedBB);
+ }
+ // Paper end
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public Explosion explode(@Nullable Entity entity, double d0, double d1, double d2, float f, Explosion.Effect explosion_effect) {
return this.createExplosion(entity, (DamageSource) null, (ExplosionDamageCalculator) null, d0, d1, d2, f, false, explosion_effect);