2023-02-09 18:31:51 +01:00
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: TheTuso <piotrekpasztor@gmail.com>
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Date: Thu, 2 Feb 2023 16:40:41 +0100
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Subject: [PATCH] Add Entity Body Yaw API
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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2023-02-09 18:45:15 +01:00
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index f2a7a10df4c283ef3d7e44121c074156556c9cf2..2cff68a5c448c0e971d95e9264223eb943730968 100644
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2023-02-09 18:31:51 +01:00
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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2023-02-09 18:45:15 +01:00
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@@ -1034,6 +1034,16 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
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2023-02-09 18:31:51 +01:00
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this.damageItemStack0(this.getHandle().getItemBySlot(nmsSlot), amount, nmsSlot);
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}
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+ @Override
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+ public float getBodyYaw() {
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+ return this.getHandle().getVisualRotationYInDegrees();
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+ }
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+
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+ @Override
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+ public void setBodyYaw(float bodyYaw) {
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+ this.getHandle().setYBodyRot(bodyYaw);
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+ }
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+
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private void damageItemStack0(net.minecraft.world.item.ItemStack nmsStack, int amount, net.minecraft.world.entity.EquipmentSlot slot) {
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nmsStack.hurtAndBreak(amount, this.getHandle(), livingEntity -> {
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if (slot != null) {
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