Paper/patches/server/0274-Reset-players-airTicks-on-respawn.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: GreenMeanie <GreenMeanieMC@gmail.com>
Date: Sat, 20 Oct 2018 22:34:02 -0400
Subject: [PATCH] Reset players airTicks on respawn
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 040f93638d3c71fb8f23301b8903e7cfda980e5d..715314de7a92a8e06f82c6bff5fe74e3b23044f8 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -2454,6 +2454,7 @@ public class ServerPlayer extends Player {
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this.setHealth(this.getMaxHealth());
this.stopUsingItem(); // CraftBukkit - SPIGOT-6682: Clear active item on reset
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+ this.setAirSupply(this.getMaxAirSupply()); // Paper
this.setRemainingFireTicks(0);
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this.fallDistance = 0;
this.foodData = new FoodData(this);