Paper/patches/server/0706-Add-paper-mobcaps-and-paper-playermobcaps.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
Date: Mon, 16 Aug 2021 01:31:54 -0500
Subject: [PATCH] Add '/paper mobcaps' and '/paper playermobcaps'
Add commands to get the mobcaps for a world, as well as the mobcaps for
each player when per-player mob spawning is enabled.
Also has a hover text on each mob category listing what entity types are
in said category
diff --git a/src/main/java/io/papermc/paper/command/PaperCommand.java b/src/main/java/io/papermc/paper/command/PaperCommand.java
Rewrite chunk system (#8177) Patch documentation to come Issues with the old system that are fixed now: - World generation does not scale with cpu cores effectively. - Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps. - Unreliable prioritisation of chunk gen/load calls that block the main thread. - Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved. - Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal. - Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles. The above list is not complete. The patch documentation will complete it. New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil. Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft. The old legacy chunk system patches have been moved to the removed folder in case we need them again.
2022-09-26 10:02:51 +02:00
index a7b78508ef78229835805300e62a306a3f1ddf6d..724592234e2a178a518f6ab7d09c3180780371a7 100644
--- a/src/main/java/io/papermc/paper/command/PaperCommand.java
+++ b/src/main/java/io/papermc/paper/command/PaperCommand.java
@@ -5,6 +5,7 @@ import io.papermc.paper.command.subcommands.DumpItemCommand;
import io.papermc.paper.command.subcommands.EntityCommand;
import io.papermc.paper.command.subcommands.FixLightCommand;
import io.papermc.paper.command.subcommands.HeapDumpCommand;
+import io.papermc.paper.command.subcommands.MobcapsCommand;
import io.papermc.paper.command.subcommands.ReloadCommand;
import io.papermc.paper.command.subcommands.SyncLoadInfoCommand;
import io.papermc.paper.command.subcommands.VersionCommand;
@@ -48,6 +49,7 @@ public final class PaperCommand extends Command {
Rewrite chunk system (#8177) Patch documentation to come Issues with the old system that are fixed now: - World generation does not scale with cpu cores effectively. - Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps. - Unreliable prioritisation of chunk gen/load calls that block the main thread. - Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved. - Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal. - Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles. The above list is not complete. The patch documentation will complete it. New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil. Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft. The old legacy chunk system patches have been moved to the removed folder in case we need them again.
2022-09-26 10:02:51 +02:00
commands.put(Set.of("debug", "chunkinfo", "holderinfo"), new ChunkDebugCommand());
commands.put(Set.of("syncloadinfo"), new SyncLoadInfoCommand());
commands.put(Set.of("dumpitem"), new DumpItemCommand());
+ commands.put(Set.of("mobcaps", "playermobcaps"), new MobcapsCommand());
return commands.entrySet().stream()
.flatMap(entry -> entry.getKey().stream().map(s -> Map.entry(s, entry.getValue())))
diff --git a/src/main/java/io/papermc/paper/command/subcommands/MobcapsCommand.java b/src/main/java/io/papermc/paper/command/subcommands/MobcapsCommand.java
new file mode 100644
index 0000000000000000000000000000000000000000..2e02d94e2903c48f6d08e743c1cf8bad9f9662df
--- /dev/null
+++ b/src/main/java/io/papermc/paper/command/subcommands/MobcapsCommand.java
@@ -0,0 +1,229 @@
+package io.papermc.paper.command.subcommands;
+
+import com.google.common.collect.ImmutableMap;
+import io.papermc.paper.command.CommandUtil;
+import io.papermc.paper.command.PaperSubcommand;
+import java.util.ArrayList;
+import java.util.Collections;
+import java.util.List;
+import java.util.Map;
+import java.util.function.ToIntFunction;
+import net.kyori.adventure.text.Component;
+import net.kyori.adventure.text.ComponentLike;
2021-11-28 07:56:41 +01:00
+import net.kyori.adventure.text.JoinConfiguration;
+import net.kyori.adventure.text.TextComponent;
+import net.kyori.adventure.text.format.NamedTextColor;
+import net.kyori.adventure.text.format.TextColor;
+import net.minecraft.core.Registry;
+import net.minecraft.server.level.ServerLevel;
+import net.minecraft.server.level.ServerPlayer;
+import net.minecraft.world.entity.MobCategory;
+import net.minecraft.world.level.NaturalSpawner;
+import org.bukkit.Bukkit;
+import org.bukkit.World;
+import org.bukkit.command.CommandSender;
+import org.bukkit.craftbukkit.CraftWorld;
+import org.bukkit.craftbukkit.entity.CraftPlayer;
+import org.bukkit.entity.Player;
+import org.checkerframework.checker.nullness.qual.NonNull;
+import org.checkerframework.checker.nullness.qual.Nullable;
+import org.checkerframework.framework.qual.DefaultQualifier;
+
+@DefaultQualifier(NonNull.class)
+public final class MobcapsCommand implements PaperSubcommand {
+ static final Map<MobCategory, TextColor> MOB_CATEGORY_COLORS = ImmutableMap.<MobCategory, TextColor>builder()
+ .put(MobCategory.MONSTER, NamedTextColor.RED)
+ .put(MobCategory.CREATURE, NamedTextColor.GREEN)
+ .put(MobCategory.AMBIENT, NamedTextColor.GRAY)
+ .put(MobCategory.AXOLOTLS, TextColor.color(0x7324FF))
+ .put(MobCategory.UNDERGROUND_WATER_CREATURE, TextColor.color(0x3541E6))
+ .put(MobCategory.WATER_CREATURE, TextColor.color(0x006EFF))
+ .put(MobCategory.WATER_AMBIENT, TextColor.color(0x00B3FF))
+ .put(MobCategory.MISC, TextColor.color(0x636363))
+ .build();
+
+ @Override
+ public boolean execute(final CommandSender sender, final String subCommand, final String[] args) {
+ switch (subCommand) {
+ case "mobcaps" -> this.printMobcaps(sender, args);
+ case "playermobcaps" -> this.printPlayerMobcaps(sender, args);
+ }
+ return true;
+ }
+
+ @Override
+ public List<String> tabComplete(final CommandSender sender, final String subCommand, final String[] args) {
+ return switch (subCommand) {
+ case "mobcaps" -> CommandUtil.getListMatchingLast(sender, args, this.suggestMobcaps(args));
+ case "playermobcaps" -> CommandUtil.getListMatchingLast(sender, args, this.suggestPlayerMobcaps(sender, args));
+ default -> throw new IllegalArgumentException();
+ };
+ }
+
+ private List<String> suggestMobcaps(final String[] args) {
+ if (args.length == 1) {
+ final List<String> worlds = new ArrayList<>(Bukkit.getWorlds().stream().map(World::getName).toList());
+ worlds.add("*");
+ return worlds;
+ }
+
+ return Collections.emptyList();
+ }
+
+ private List<String> suggestPlayerMobcaps(final CommandSender sender, final String[] args) {
+ if (args.length == 1) {
+ final List<String> list = new ArrayList<>();
+ for (final Player player : Bukkit.getOnlinePlayers()) {
+ if (!(sender instanceof Player senderPlayer) || senderPlayer.canSee(player)) {
+ list.add(player.getName());
+ }
+ }
+ return list;
+ }
+
+ return Collections.emptyList();
+ }
+
+ private void printMobcaps(final CommandSender sender, final String[] args) {
+ final List<World> worlds;
+ if (args.length == 0) {
+ if (sender instanceof Player player) {
+ worlds = List.of(player.getWorld());
+ } else {
+ sender.sendMessage(Component.text("Must specify a world! ex: '/paper mobcaps world'", NamedTextColor.RED));
+ return;
+ }
+ } else if (args.length == 1) {
+ final String input = args[0];
+ if (input.equals("*")) {
+ worlds = Bukkit.getWorlds();
+ } else {
+ final @Nullable World world = Bukkit.getWorld(input);
+ if (world == null) {
+ sender.sendMessage(Component.text("'" + input + "' is not a valid world!", NamedTextColor.RED));
+ return;
+ } else {
+ worlds = List.of(world);
+ }
+ }
+ } else {
+ sender.sendMessage(Component.text("Too many arguments!", NamedTextColor.RED));
+ return;
+ }
+
+ for (final World world : worlds) {
+ final ServerLevel level = ((CraftWorld) world).getHandle();
+ final NaturalSpawner.@Nullable SpawnState state = level.getChunkSource().getLastSpawnState();
+
+ final int chunks;
+ if (state == null) {
+ chunks = 0;
+ } else {
+ chunks = state.getSpawnableChunkCount();
+ }
2021-11-28 07:56:41 +01:00
+ sender.sendMessage(Component.join(JoinConfiguration.noSeparators(),
+ Component.text("Mobcaps for world: "),
+ Component.text(world.getName(), NamedTextColor.AQUA),
+ Component.text(" (" + chunks + " spawnable chunks)")
+ ));
+
+ sender.sendMessage(createMobcapsComponent(
+ category -> {
+ if (state == null) {
+ return 0;
+ } else {
+ return state.getMobCategoryCounts().getOrDefault(category, 0);
+ }
+ },
+ category -> NaturalSpawner.globalLimitForCategory(level, category, chunks)
+ ));
+ }
+ }
+
+ private void printPlayerMobcaps(final CommandSender sender, final String[] args) {
+ final @Nullable Player player;
+ if (args.length == 0) {
+ if (sender instanceof Player pl) {
+ player = pl;
+ } else {
+ sender.sendMessage(Component.text("Must specify a player! ex: '/paper playermobcount playerName'", NamedTextColor.RED));
+ return;
+ }
+ } else if (args.length == 1) {
+ final String input = args[0];
+ player = Bukkit.getPlayerExact(input);
+ if (player == null) {
+ sender.sendMessage(Component.text("Could not find player named '" + input + "'", NamedTextColor.RED));
+ return;
+ }
+ } else {
+ sender.sendMessage(Component.text("Too many arguments!", NamedTextColor.RED));
+ return;
+ }
+
+ final ServerPlayer serverPlayer = ((CraftPlayer) player).getHandle();
+ final ServerLevel level = serverPlayer.getLevel();
+
+ if (!level.paperConfig().entities.spawning.perPlayerMobSpawns) {
+ sender.sendMessage(Component.text("Use '/paper mobcaps' for worlds where per-player mob spawning is disabled.", NamedTextColor.RED));
+ return;
+ }
+
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+ sender.sendMessage(Component.join(JoinConfiguration.noSeparators(), Component.text("Mobcaps for player: "), Component.text(player.getName(), NamedTextColor.GREEN)));
+ sender.sendMessage(createMobcapsComponent(
+ category -> level.chunkSource.chunkMap.getMobCountNear(serverPlayer, category),
+ category -> level.getWorld().getSpawnLimitUnsafe(org.bukkit.craftbukkit.util.CraftSpawnCategory.toBukkit(category))
+ ));
+ }
+
+ private static Component createMobcapsComponent(final ToIntFunction<MobCategory> countGetter, final ToIntFunction<MobCategory> limitGetter) {
+ return MOB_CATEGORY_COLORS.entrySet().stream()
+ .map(entry -> {
+ final MobCategory category = entry.getKey();
+ final TextColor color = entry.getValue();
+
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+ final Component categoryHover = Component.join(JoinConfiguration.noSeparators(),
+ Component.text("Entity types in category ", TextColor.color(0xE0E0E0)),
+ Component.text(category.getName(), color),
+ Component.text(':', NamedTextColor.GRAY),
+ Component.newline(),
+ Component.newline(),
+ Registry.ENTITY_TYPE.entrySet().stream()
+ .filter(it -> it.getValue().getCategory() == category)
+ .map(it -> Component.translatable(it.getValue().getDescriptionId()))
+ .collect(Component.toComponent(Component.text(", ", NamedTextColor.GRAY)))
+ );
+
+ final Component categoryComponent = Component.text()
+ .content(" " + category.getName())
+ .color(color)
+ .hoverEvent(categoryHover)
+ .build();
+
+ final TextComponent.Builder builder = Component.text()
+ .append(
+ categoryComponent,
+ Component.text(": ", NamedTextColor.GRAY)
+ );
+ final int limit = limitGetter.applyAsInt(category);
+ if (limit != -1) {
+ builder.append(
+ Component.text(countGetter.applyAsInt(category)),
+ Component.text("/", NamedTextColor.GRAY),
+ Component.text(limit)
+ );
+ } else {
+ builder.append(Component.text()
+ .append(
+ Component.text('n'),
+ Component.text("/", NamedTextColor.GRAY),
+ Component.text('a')
+ )
+ .hoverEvent(Component.text("This category does not naturally spawn.")));
+ }
+ return builder;
+ })
+ .map(ComponentLike::asComponent)
+ .collect(Component.toComponent(Component.newline()));
+ }
+}
diff --git a/src/main/java/net/minecraft/world/level/NaturalSpawner.java b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
2022-11-03 22:03:31 +01:00
index 25256c422a3274ed75c9a9cd20fbbb709c8b298e..edd32b6d5a96a6fffe641a23c27921e6dcf37a54 100644
--- a/src/main/java/net/minecraft/world/level/NaturalSpawner.java
+++ b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
@@ -191,6 +191,16 @@ public final class NaturalSpawner {
world.getProfiler().pop();
}
+ // Paper start
+ public static int globalLimitForCategory(final ServerLevel level, final MobCategory category, final int spawnableChunkCount) {
+ final int categoryLimit = level.getWorld().getSpawnLimitUnsafe(CraftSpawnCategory.toBukkit(category));
+ if (categoryLimit < 1) {
+ return categoryLimit;
+ }
+ return categoryLimit * spawnableChunkCount / NaturalSpawner.MAGIC_NUMBER;
+ }
+ // Paper end
+
public static void spawnCategoryForChunk(MobCategory group, ServerLevel world, LevelChunk chunk, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner) {
// Paper start - add parameters and int ret type
spawnCategoryForChunk(group, world, chunk, checker, runner, Integer.MAX_VALUE, null);
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
2022-11-03 22:03:31 +01:00
index 3ebf81b45cf1897471a3262d23cc59dd45652b6d..c648acdd0066f6c480d08927a3c72524cde32ec7 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -2156,6 +2156,11 @@ public final class CraftServer implements Server {
@Override
public int getSpawnLimit(SpawnCategory spawnCategory) {
+ // Paper start
+ return this.getSpawnLimitUnsafe(spawnCategory);
+ }
+ public int getSpawnLimitUnsafe(final SpawnCategory spawnCategory) {
+ // Paper end
return this.spawnCategoryLimit.getOrDefault(spawnCategory, -1);
}
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
2022-11-10 01:05:46 +01:00
index ef1b84c52722e33f1f3d346df60c11d5bb805a0b..80abef83b4b2533fdc50773d4d76c3c6af662df1 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
Rewrite chunk system (#8177) Patch documentation to come Issues with the old system that are fixed now: - World generation does not scale with cpu cores effectively. - Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps. - Unreliable prioritisation of chunk gen/load calls that block the main thread. - Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved. - Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal. - Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles. The above list is not complete. The patch documentation will complete it. New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil. Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft. The old legacy chunk system patches have been moved to the removed folder in case we need them again.
2022-09-26 10:02:51 +02:00
@@ -1701,9 +1701,14 @@ public class CraftWorld extends CraftRegionAccessor implements World {
Validate.notNull(spawnCategory, "SpawnCategory cannot be null");
Validate.isTrue(CraftSpawnCategory.isValidForLimits(spawnCategory), "SpawnCategory." + spawnCategory + " are not supported.");
+ // Paper start
+ return this.getSpawnLimitUnsafe(spawnCategory);
+ }
+ public final int getSpawnLimitUnsafe(final SpawnCategory spawnCategory) {
int limit = this.spawnCategoryLimit.getOrDefault(spawnCategory, -1);
if (limit < 0) {
- limit = this.server.getSpawnLimit(spawnCategory);
+ limit = this.server.getSpawnLimitUnsafe(spawnCategory);
+ // Paper end
}
return limit;
}
diff --git a/src/test/java/io/papermc/paper/command/subcommands/MobcapsCommandTest.java b/src/test/java/io/papermc/paper/command/subcommands/MobcapsCommandTest.java
new file mode 100644
index 0000000000000000000000000000000000000000..f1dd3bca7fa0df8b6ed177bb435877229af1c0c5
--- /dev/null
+++ b/src/test/java/io/papermc/paper/command/subcommands/MobcapsCommandTest.java
@@ -0,0 +1,20 @@
+package io.papermc.paper.command.subcommands;
+
+import java.util.HashSet;
+import java.util.Set;
+import net.minecraft.world.entity.MobCategory;
+import org.junit.Assert;
+import org.junit.Test;
+
+public class MobcapsCommandTest {
+ @Test
+ public void testMobCategoryColors() {
+ final Set<String> missing = new HashSet<>();
+ for (final MobCategory value : MobCategory.values()) {
+ if (!MobcapsCommand.MOB_CATEGORY_COLORS.containsKey(value)) {
+ missing.add(value.getName());
+ }
+ }
+ Assert.assertTrue("MobcapsCommand.MOB_CATEGORY_COLORS map missing TextColors for [" + String.join(", ", missing + "]"), missing.isEmpty());
+ }
+}